Skeletonizer.zone constructor

const Skeletonizer.zone({
  1. Key? key,
  2. required Widget child,
  3. PaintingEffect? effect,
  4. TextBoneBorderRadius? textBoneBorderRadius,
  5. bool? ignoreContainers,
  6. bool? justifyMultiLineText,
  7. Color? containersColor,
  8. bool ignorePointers,
  9. bool enabled,
  10. bool? enableSwitchAnimation,
  11. SwitchAnimationConfig? switchAnimationConfig,
})

Creates a Skeletonizer widget that only shades Bone and nested skeletonizers

Implementation

const factory Skeletonizer.zone({
  Key? key,
  required Widget child,
  PaintingEffect? effect,
  TextBoneBorderRadius? textBoneBorderRadius,
  bool? ignoreContainers,
  bool? justifyMultiLineText,
  Color? containersColor,
  bool ignorePointers,
  bool enabled,
  bool? enableSwitchAnimation,
  SwitchAnimationConfig? switchAnimationConfig,
}) = _Skeletonizer.zone;