X3D class
X3D ~ X3DConfig final class
Properties
Methods
-
baseMatrix4(
Matrix4? base) → X3D -
inherited
-
call(
) → X3DOUT -
subclass should override this method to
define the associated ConfigOUT. of the
Call this method to get an instance of the
associated ConfigOUT data.
inherited
-
child(
Widget child) → X3D -
@fixed ~ set child
inherited
-
copy<
Type> (X3D t) → X3D -
inherited
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createNew(
) → X3D -
override
-
createState(
) → ConfigState< X3D, X3DIN, X3DOUT> -
Creates the mutable state for this widget at a given location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
resolve<
Type> (dynamic data, Symbol tag) → X3D -
inherited
-
rotate(
double x, [double? y]) → X3D -
inherited
-
rotateX(
double x) → X3D -
inherited
-
rotateY(
double y) → X3D -
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
transformAlignment(
Alignment alignment) → X3D -
inherited
-
translate(
double x, [double? y, double? z]) → X3D -
inherited
-
translateX(
double x) → X3D -
inherited
-
translateY(
double y) → X3D -
inherited
-
translateZ(
double z) → X3D -
inherited
-
update(
X3DIN change(X3DIN data)) → X3D -
inherited
-
zoom(
double zoom) → X3D -
inherited
Operators
-
operator *(
double operand) → X3D -
inherited
-
operator +(
X3D operand) → X3D -
inherited
-
operator -(
X3D operand) → X3D -
inherited
-
operator ==(
Object other) → bool -
The equality operator.
inherited