FocusNode class

A focusable point in the focus tree that notifies listeners when its focus state changes.

Inheritance
Implementers

Constructors

FocusNode({String? debugLabel, FocusOnKeyEvent? onKeyEvent, bool canRequestFocus = true})
Configures a detached node with optional diagnostics and key handling.

Properties

canRequestFocus ↔ bool
Whether the focus manager may assign primary focus to this node.
getter/setter pair
children → Iterable<FocusNode>
Live read-only view of direct focus children in insertion order.
no setter
debugLabel → String?
Optional label used only for diagnostics.
final
hasFocus → bool
Whether this node itself currently holds focus.
no setter
hashCode → int
The hash code for this object.
no setterinherited
hasListeners → bool
Whether at least one listener is registered.
no setterinherited
hasPrimaryFocus → bool
Whether this node is its manager's current primary focus.
no setter
isAttached → bool
Whether this node is registered with a FocusManager.
no setter
onKeyEvent ↔ FocusOnKeyEvent?
Handler consulted while a key event bubbles through this node.
getter/setter pair
parent → FocusNode?
Direct parent in the focus tree, or null when none is assigned.
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

addListener(VoidCallback listener) → void
Register listener for future notifications.
inherited
dispose() → void
Detaches this node before releasing its notifier listeners.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyListeners() → void
Notifies all registered listeners using a stable snapshot.
inherited
removeListener(VoidCallback listener) → void
Remove one registration of listener.
inherited
requestFocus() → void
Requests primary focus, throwing unless this node is attached to a manager.
toString() → String
A string representation of this object.
inherited
unfocus({bool descendants = false}) → void
Unfocuses this node or its currently focused descendant; descendants also recurses through every child subtree. Unattached nodes are a no-op.

Operators

operator ==(Object other) → bool
The equality operator.
inherited