markForCheck abstract method
void
markForCheck()
Marks this and all ChangeDetectionStrategy.OnPush
ancestors as dirty.
Components that use changeDetection: ChangeDetectionStrategy.OnPush
are
only checked once (after creation), and are no longer considered "dirty"
until either:
- The identity of an expression bound to an
@Input()
changes. - An event binding or output bound to the component's template is invoked.
- This method (markForCheck) is called.
Use markForCheck when Angular would otherwise not know that the state of the component has changed - for example if an async function was executed or an observable model has changed:
@Component(
selector: 'on-push-example',
template: 'Number of ticks: {{ticks}}",
changeDetection: ChangeDetectionStrategy.OnPush,
)
class OnPushExample implements OnDestroy {
Timer timer;
var ticks = 0;
OnPushExample(ChangeDetectorRef changeDetector) {
timer = Timer.periodic(Duration(seconds: 1), () {
ticks++;
changeDetector.markForCheck();
});
}
@override
void ngOnDestroy() {
timer.cancel();
}
}
For those familiar with more reactive frameworks (Flutter, React),
markForCheck operates similar to the setState(...)
function, which
ultimately marks the component or widget as dirty.
Implementation
void markForCheck();