BaseMaterialInputValueAccessor<T> class
abstract
Common logic for a ControlValueAccessor
for a
BaseMaterialInputComponent
.
Constructors
- BaseMaterialInputValueAccessor(BaseMaterialInput input, @Self() @Optional() NgControl? _cd)
Properties
- disposer → Disposer
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- input → BaseMaterialInput
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
formatValue(
T? value) → String - Handles converting input value to String.
-
ngOnDestroy(
) → void - Executed before the directive is removed from the DOM and destroyed.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onDisabledChanged(
bool isDisabled) → void - This function is called when the control status changes to or from "DISABLED".
-
registerOnChange(
ChangeFunction< T> f) → void -
Set the function to be called when the control receives a change event.
inherited
-
registerOnTouched(
TouchFunction callback) → void - Set the function to be called when the control is touched.
-
toString(
) → String -
A string representation of this object.
inherited
-
writeValue(
T? newValue) → void - Write a new value to the element.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited