SignalingSession class abstract
- Implemented types
Constructors
- SignalingSession([void b(SignalingSessionBuilder)?])
-
Creates a new SignalingSession object using the builder pattern.
factory
-
SignalingSession.fromJson(Map<
String, dynamic> json) -
Creates a new object from the given
json
data.factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- inCall → int
-
no setterinherited
- lastPing → int
-
no setterinherited
- participantPermissions → int
-
no setterinherited
- roomId → int
-
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sessionId → String
-
no setterinherited
- userId → String
-
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
rebuild(
dynamic updates(SignalingSessionBuilder)) → SignalingSession -
Rebuilds the instance.
inherited
-
toBuilder(
) → SignalingSessionBuilder -
Converts the instance to a builder
B
.inherited -
toJson(
) → Map< String, dynamic> - Parses this object into a json like map.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
-
serializer
→ Serializer<
SignalingSession> -
Serializer for SignalingSession.
no setter