DebounceSlot<T> class
DebounceSlot - Debounced rebuilds for performance.
Delays rebuilding until the signal stops changing for the specified duration. Perfect for search inputs or frequently updating values.
Example:
class SearchController extends NeuronController {
late final searchQuery = Signal<String>('').bind(this);
}
// In your widget:
DebounceSlot<String>(
connect: controller.searchQuery,
duration: Duration(milliseconds: 300),
to: (ctx, query) => SearchResults(query: query),
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- DebounceSlot
- Available extensions
Constructors
-
DebounceSlot({Key? key, required Signal<
T> connect, required Widget to(BuildContext context, T value), Duration duration = const Duration(milliseconds: 300), Widget? child}) -
const
Properties
- child → Widget?
-
final
-
connect
→ Signal<
T> -
final
- duration → Duration
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- to → Widget Function(BuildContext context, T value)
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< DebounceSlot< T> > -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onTap(
VoidCallback onTap, {double pressedScale = 0.95}) → Widget -
Available on Widget, provided by the SlotWidgetModifiers extension
Wrap with tap gesture. -
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
withDelay(
Duration delay) → Widget -
Available on Widget, provided by the SlotWidgetModifiers extension
Add a delay before showing. -
withFade(
{Duration duration = const Duration(milliseconds: 300), Curve curve = Curves.easeInOut}) → Widget -
Available on Widget, provided by the SlotWidgetModifiers extension
Wrap with fade animation on appear. -
withHero(
Object tag) → Widget -
Available on Widget, provided by the SlotWidgetModifiers extension
Wrap with hero animation. -
withScale(
{double begin = 0.8, double end = 1.0, Duration duration = const Duration(milliseconds: 300), Curve curve = Curves.easeOutBack}) → Widget -
Available on Widget, provided by the SlotWidgetModifiers extension
Wrap with scale animation on appear. -
withShimmer(
{Duration duration = const Duration(milliseconds: 1500), Color baseColor = const Color(0xFFE0E0E0), Color highlightColor = const Color(0xFFF5F5F5)}) → Widget -
Available on Widget, provided by the SlotWidgetModifiers extension
Apply a shimmer loading effect. -
withSlide(
{Offset begin = const Offset(0, 0.2), Offset end = Offset.zero, Duration duration = const Duration(milliseconds: 300), Curve curve = Curves.easeOutCubic}) → Widget -
Available on Widget, provided by the SlotWidgetModifiers extension
Wrap with slide animation on appear.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited