InputPassword class
A password input field with visibility toggle and validation.
Obscures text by default with a toggle button to show/hide. Includes lock icon and automatic password validation.
Example:
InputPassword(
controller: passwordController,
onChanged: (value) => validatePassword(value),
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- InputPassword
Constructors
- InputPassword({Key? key, String? label, String? labelText = 'Password', String? hintText = 'Enter your password', TextEditingController? controller, int? maxLength, bool? filled = true, Color? fillColor = Colors.black12, InputBorder? inputBorder = InputBorder.none, TextInputAction textInputAction = TextInputAction.next, dynamic onChanged(String)?})
-
Creates a password input field.
const
Properties
- controller → TextEditingController?
-
Controller for the password field.
final
- fillColor → Color?
-
Background color when filled is true.
final
- filled → bool?
-
Whether the field has a filled background.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hintText → String?
-
Placeholder text inside the field.
final
- inputBorder → InputBorder?
-
Border style for the input field.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → String?
-
Optional label displayed above the field.
final
- labelText → String?
-
Label text for the field.
final
- maxLength → int?
-
Maximum number of characters allowed.
final
- onChanged → dynamic Function(String)?
-
Callback when the text changes.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- textInputAction → TextInputAction
-
Keyboard action button type.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< InputPassword> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited