setFieldValue method

dynamic setFieldValue(
  1. int fieldID,
  2. Object? value
)
override

Set a field's value by fieldId. Primitive types must be "boxed" in the appropriate object wrapper type.

Implementation

setFieldValue(int fieldID, Object? value) {
  switch (fieldID) {
    case SPACE_ID:
      if (value == null) {
        unsetSpace_id();
      } else {
        this.space_id = value as int;
      }
      break;

    case PARTS:
      if (value == null) {
        unsetParts();
      } else {
        this.parts = value as List<int>;
      }
      break;

    case INDICES:
      if (value == null) {
        unsetIndices();
      } else {
        this.indices = value as IndexSpec;
      }
      break;

    case RETURN_COLUMNS:
      if (value == null) {
        unsetReturn_columns();
      } else {
        this.return_columns = value as List<Int8List>;
      }
      break;

    case COMMON:
      if (value == null) {
        unsetCommon();
      } else {
        this.common = value as RequestCommon;
      }
      break;

    case LIMIT:
      if (value == null) {
        unsetLimit();
      } else {
        this.limit = value as int;
      }
      break;

    case ORDER_BY:
      if (value == null) {
        unsetOrder_by();
      } else {
        this.order_by = value as List<OrderBy>;
      }
      break;

    case STAT_COLUMNS:
      if (value == null) {
        unsetStat_columns();
      } else {
        this.stat_columns = value as List<StatProp>;
      }
      break;

    default:
      throw new ArgumentError("Field $fieldID doesn't exist!");
  }
}