Initialization class
this class is used to inject all the dependencies
its like playing lego ;)
Constructors
- Initialization({required NdkConfig ndkConfig, required GlobalState globalState})
- NdkConfig is user defined GlobalState global state object that schuld stay in memory
Properties
- broadcast ↔ Broadcast
-
getter/setter pair
- cacheRead ↔ CacheRead
-
getter/setter pair
- cacheWrite ↔ CacheWrite
-
getter/setter pair
- engine ↔ NetworkEngine
-
latefinal
- follows ↔ Follows
-
getter/setter pair
- globalState → GlobalState
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- lists ↔ Lists
-
getter/setter pair
- metadatas ↔ Metadatas
-
getter/setter pair
- ndkConfig → NdkConfig
-
final
- relayManager ↔ RelayManager
-
state obj
use cases
getter/setter pair
- relaySets ↔ RelaySets
-
getter/setter pair
- requests ↔ Requests
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- userRelayLists ↔ UserRelayLists
-
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited