NmDecisionState enum
State of a decision card.
Values
- pending → const NmDecisionState
-
Waiting for the user.
- accepted → const NmDecisionState
-
Accepted / confirmed by the user.
- declined → const NmDecisionState
-
Declined / postponed by the user.
- auto → const NmDecisionState
-
Done automatically within the autonomy mode (can be rolled back).
- failed → const NmDecisionState
-
Could not be done (the card's NmDecision.note says why).
- expired → const NmDecisionState
-
No longer valid.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
NmDecisionState> - A constant List of the values in this enum, in order of their declaration.