NmDecisionState enum

State of a decision card.

Inheritance
Available extensions

Values

pending → const NmDecisionState

Waiting for the user.

accepted → const NmDecisionState

Accepted / confirmed by the user.

declined → const NmDecisionState

Declined / postponed by the user.

auto → const NmDecisionState

Done automatically within the autonomy mode (can be rolled back).

failed → const NmDecisionState

Could not be done (the card's NmDecision.note says why).

expired → const NmDecisionState

No longer valid.

Properties

hashCode → int
The hash code for this object.
no setterinherited
index → int
A numeric identifier for the enumerated value.
no setterinherited
name → String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

values → const List<NmDecisionState>
A constant List of the values in this enum, in order of their declaration.