NmAiLoupeState class

State for the AI loupe overlay.

Constructors

NmAiLoupeState({bool isActive = false, Offset position = Offset.zero, String? targetField, NmFieldExplanation? explanation, bool isLoading = false, String? error})
Creates a NmAiLoupeState.
const

Properties

error → String?
Error.
final
explanation → NmFieldExplanation?
Explanation.
final
hashCode → int
The hash code for this object.
no setterinherited
isActive → bool
Is active.
final
isLoading → bool
Is loading.
final
position → Offset
Position.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
targetField → String?
Target field.
final

Methods

copyWith({bool? isActive, Offset? position, String? targetField, NmFieldExplanation? explanation, bool? isLoading, String? error}) → NmAiLoupeState
Copy with.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited