Native Audio

An audio plugin for Flutter which makes use of the native Android and iOS audio players, handling playback, notifications and external controls (such as bluetooth).

Getting Started

This plugin works on both Android and iOS, however the following setup is required for each platform.

Android

Prerequisite

1. Application

Create or modify the Application class as follows:

import io.flutter.app.FlutterApplication
import io.flutter.plugin.common.PluginRegistry
import io.flutter.plugins.GeneratedPluginRegistrant
import com.danielgauci.native_audio.NativeAudioPlugin

class Application : FlutterApplication(), PluginRegistry.PluginRegistrantCallback {

    override fun onCreate() {
        super.onCreate()
        NativeAudioPlugin.setPluginRegistrantCallback(this)
    }

    override fun registerWith(registry: PluginRegistry) {
        GeneratedPluginRegistrant.registerWith(registry)
    }
}

This must be reflected in the application's AndroidManifest.xml. E.g.:

    <application
        android:name=".Application"
        ...

Note: Not calling NativeAudioPlugin.setPluginRegistrant will result in an exception being thrown when audio is played.

iOS

Prerequisite

  • Flutter Project minimum iOS 10
  • Flutter Project minimum build Swift 4.2

No additional setup is required for iOS 🍏

Customization

Notification Icon

Simply add a drawable named native_audio_notification_icon to your drawables to override the notification icon. This can be in .xml or in any other Android supported format.

Note: This is only useful for Android. On iOS, the launcher icon will always be used.

Setting skip times

Setting the skip times controls the time that will be skipped forward/backward when skipForward(), skipBackward() or the media icons in the notification are called.

_audio.setSkipTime(forwardTime: Duration(seconds: 30), backwardTime: Duration(seconds: 10));

Libraries

native_audio