AnimatedTextBase class abstract

Base class for creating custom animated text widgets.

Handles the AnimationController lifecycle and common callbacks for starting, completing, and repeating animations.

Subclasses must implement buildAnimation to define the widget's animation.

Example:

class MyAnimatedText extends AnimatedTextBase {
  const MyAnimatedText(String text, {super.key}) : super(text);

  @override
  Widget buildAnimation(BuildContext context, AnimationController controller) {
    return FadeTransition(
      opacity: controller,
      child: Text(text),
    );
  }
}
Inheritance
Implementers

Constructors

AnimatedTextBase(String text, {Key? key, Duration duration = const Duration(milliseconds: 2000), TextStyle? style, AnimatedTextMode mode = AnimatedTextMode.forward, bool autoStart = true, AnimationController? controller, VoidCallback? onStarted, VoidCallback? onCompleted, VoidCallback? onRepeated})
const

Properties

autoStart bool
Automatically start animation when the widget is initialized.
final
controller AnimationController?
Optional external AnimationController. If null, one will be created internally.
final
duration Duration
Duration of the animation. If a controller is provided, this is ignored.
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
mode AnimatedTextMode
Determines how the animation should play.
final
onCompleted VoidCallback?
Callback triggered when animation completes.
final
onRepeated VoidCallback?
Callback triggered when the animation repeats (loop or reverse).
final
onStarted VoidCallback?
Callback triggered when animation starts (forward).
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
style TextStyle?
Optional text style.
final
text String
The text to animate.
final

Methods

buildAnimation(BuildContext context, AnimationController controller) Widget
Subclasses must implement this to build the animated widget.
createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<AnimatedTextBase>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited