ViewState<T extends ViewModel> class

ViewState stores the states of ViewWidget, including its ViewModel

Use this public access wisely. MVVM+ uses this class for logic and states. Typically it does not need to be accessed. An exception to extending this class for mixins. See ViewWidget.createState for more info.

Inheritance

Constructors

ViewState()

Properties

context BuildContext
The location in the tree where this widget builds.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
isRegisteredInheritedModel → _IsRegisteredInheritedModel
finalinherited
mounted bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widget ViewWidget<T>
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
override
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
buildImpl({required Location? location, required Widget child}) Widget
inherited
deactivate() → void
Called when this object is removed from the tree.
override
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
override
didUpdateWidget(covariant ViewWidget<T> oldWidget) → void
Called whenever the widget configuration changes.
override
dispose() → void
Called when this object is removed from the tree permanently.
override
disposeImpl({required Location? location, String? name, required bool dispose}) → void
inherited
initState() → void
Called when this object is inserted into the tree.
override
initStateImpl({required Location? location, String? name, T builder()?, T? instance, void onInitialization(T)?}) → void
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
override
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited