stop method
Stop the animation, optionally marking it as cancelled.
Implementation
void stop({bool canceled = false}) {
_ticker.stop(canceled: canceled);
_elapsedOffset = elapsed;
_elapsed = .zero;
}
Stop the animation, optionally marking it as cancelled.
void stop({bool canceled = false}) {
_ticker.stop(canceled: canceled);
_elapsedOffset = elapsed;
_elapsed = .zero;
}