FluxAnimation<T>.fromAnimation constructor

FluxAnimation<T>.fromAnimation(
  1. Animation<T> animation,
  2. T velocity
)

Wrap an existing Animation as a FluxAnimation with given velocity.

Implementation

factory FluxAnimation.fromAnimation(Animation<T> animation, T velocity) =>
    animation is FluxAnimation<T>
    ? animation
    : _FluxAnimationWrapper(animation, velocity);