CustomButton class
A versatile button widget that can be rendered as text, icon, or floating action button
This widget provides a unified API for creating different types of buttons while maintaining consistent styling and behavior.
Example using different button types:
Column(
children: [
// Text button
CustomButton.text(
text: 'Save Changes',
onPressed: () => saveChanges(),
color: Colors.blue,
),
// Icon button
CustomButton.icon(
icon: Icons.favorite,
onPressed: () => toggleFavorite(),
color: Colors.red,
),
// Floating action button
CustomButton.floating(
icon: Icons.add,
onPressed: () => createNewItem(),
color: Colors.green,
),
],
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- CustomButton
Constructors
- CustomButton.floating({Key? key, required IconData? icon, required VoidCallback onPressed, Color? color})
-
Creates a floating action button with the specified
iconandonPressedcallbackconst - CustomButton.icon({Key? key, required IconData? icon, required VoidCallback onPressed, Color? color})
-
Creates an icon button with the specified
iconandonPressedcallbackconst - CustomButton.text({Key? key, required String? text, required VoidCallback onPressed, Color? color})
-
Creates a text button with the specified
textandonPressedcallbackconst
Properties
- color → Color?
-
Optional color override for the button
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- icon → IconData?
-
The icon to display (required for icon and floating buttons)
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onPressed → VoidCallback
-
Callback function when the button is pressed
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- text → String?
-
The text to display (required for text buttons)
final
- type → CustomButtonType
-
The type of button to render
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited