MfD3d11Decoder class
- Implemented types
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
close(
) → Future< void> -
Release decoder resources.
override
-
decode(
EncodedPacket packet) → Future< DecodedFrame?> -
Submit one encoded packet. Returns a DecodedFrame when one is ready,
or
nullif the decoder is buffering (e.g. waiting for B-frame dependencies).override -
flush(
) → Future< List< DecodedFrame> > -
Drain any internally buffered frames at end-of-stream.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
open(
DecoderConfig config) → Future< MfD3d11Decoder?> -
Open a hardware MF decode session for
config. Returnsnullwhen the codec isn't H.264/HEVC, the native codecs asset isn't loadable, no hardware MFT exists, the calling thread is STA (MF needs MTA), or the codec is HEVC and no frame size can be established — neither from DecoderConfig.width/DecoderConfig.height nor from the SPS in DecoderConfig.extraData (see below). Each of those makes the facade negotiator fall back.