MihFloatingMenu class

A customized floating action button that expands into a menu of sub-actions.

The MihFloatingMenu uses a "Speed Dial" pattern to present multiple actions to the user in a space-efficient manner. It features:

  • Automatic Color Transition: Changes from MihColors.green to MihColors.red when toggled open.
  • Flexible Iconography: Supports both static IconData and AnimatedIconData.
  • Themed Overlay: Applies a semi-transparent dark overlay to the background when active to focus user attention on the menu.

Example:

MihFloatingMenu(
  icon: Icons.add,
  children: [
    SpeedDialChild(
      child: Icon(Icons.share),
      label: 'Share',
      onTap: () => print('Share tapped'),
    ),
  ],
)
Inheritance

Constructors

MihFloatingMenu({Key? key, IconData? icon, double? iconSize, AnimatedIconData? animatedIcon, SpeedDialDirection? direction, bool? darkMode, required List<SpeedDialChild> children})
const

Properties

animatedIcon AnimatedIconData?
An optional animated icon (e.g., menu to close) to use for the button.
final
children List<SpeedDialChild>
The list of SpeedDialChild widgets to display when the menu is expanded.
final
darkMode bool?
Whether to use Dark Mode styling for the component colors.
final
direction → SpeedDialDirection?
The direction in which the menu children will expand.
final
hashCode int
The hash code for this object.
no setterinherited
icon IconData?
The static icon to display when the menu is closed.
final
iconSize double?
The size of the floating action button. Defaults to 56.0.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<MihFloatingMenu>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited