PlayerView class
A widget that displays a video player and its associated controller.
This widget is used to display a video player and its associated controller. It is used by the MediaX widget to display the video player and its associated controller.
The PlayerView widget takes a MediaX object as a parameter, which is used to control the video player.
The awakeScreenWhilePlaying parameter is used to determine whether to
keep the screen on while the video is playing. If this parameter is set to
true, the screen will be kept on while the video is playing.
The PlayerView widget is responsible for displaying the video player and its associated controller. It also handles the logic for keeping the screen on while the video is playing.
The PlayerView widget is used by the MediaX widget to display the video player and its associated controller. It is not intended to be used directly. Instead, use the MediaX widget to display a video player and its associated controller.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- PlayerView
Constructors
- PlayerView({Key? key, required MediaX controller, bool awakeScreenWhilePlaying = false})
-
Creates a PlayerView widget.
const
Properties
- awakeScreenWhilePlaying → bool
-
Whether to keep the screen on while the video is playing.
final
- controller → MediaX
-
The controller used to manage video playback.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< StatefulWidget> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited