PlayerViewState class

The state class for the PlayerView widget.

This class is responsible for storing the state of the PlayerView widget. It provides methods for getting and setting the state of the PlayerView widget.

The PlayerViewState class is used by the PlayerView widget to store its state. It is not intended to be used directly. Instead, use the PlayerView widget to display a video player and its associated controller.

Inheritance

Constructors

PlayerViewState()

Properties

context BuildContext
The location in the tree where this widget builds.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
isControllerVisible → RxBool
Indicates whether the video controller is visible.
final
mounted bool
Whether this State object is currently in a tree.
no setterinherited
resizeMode ResizeMode
Returns the current resize mode of the video player.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widget PlayerView
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant PlayerView oldWidget) → void
Called whenever the widget configuration changes.
inherited
disableController(bool disable) → void
Disable the video controller.
dispose() → void
Called when this object is removed from the tree permanently.
inherited
hideController() → void
Hide the video controller.
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setResizeMode(ResizeMode resizeMode) Future<void>
Set the resize mode of the video player.
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
showController() → void
Show the video controller.
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toggleControllerVisibility() → void
Toggle the visibility of the video controller.
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited