Arena class
An Allocator which frees all allocations at the same time.
The arena allows you to allocate heap memory, but ignores calls to free. Instead you call releaseAll to release all the allocations at the same time.
Also allows other resources to be associated with the arena, through the using method, to have a release function called for them when the arena is released.
An Allocator can be provided to do the actual allocation and freeing. Defaults to using calloc.
- Implemented types
- Available extensions
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
allocate<
T extends NativeType> (int byteCount, {int? alignment}) → Pointer< T> -
Allocates memory and includes it in the arena.
override
-
free(
Pointer< NativeType> pointer) → void -
Does nothing, invoke releaseAll instead.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onReleaseAll(
void releaseResourceCallback()) → void -
Registers
releaseResourceCallback
to be executed on releaseAll. -
releaseAll(
{bool reuse = false}) → void - Releases all resources that this Arena manages.
-
toString(
) → String -
A string representation of this object.
inherited
-
using<
T> (T resource, void releaseCallback(T)) → T -
Registers
resource
in this arena.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited