GaugeChartSettings class
Set of settings of the GaugeChart.
Constructors
-
GaugeChartSettings({List<
int> ? colorPattern, double sectionStroke = 30, double selectedSectionStroke = 38, double gaugeAngle = 180, bool debugMode = false, bool selectionEnabled = true, HitTestBehavior behavior = HitTestBehavior.deferToChild, bool runInitialAnimation = false}) -
Constructs an instance of GaugeChartSettings.
const
Properties
- behavior → HitTestBehavior
-
How this chart should behave during hit testing.
final
-
colorPattern
→ List<
int> ? -
Pattern which colors will respect while getting from
colors
field.final - debugMode → bool
-
Whether debug mode is enabled or not.
final
- gaugeAngle → double
-
Angle of gauge.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- runInitialAnimation → bool
-
Whether to show initial selection animation or not.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sectionStroke → double
-
Stroke (width/size) of the gauge section.
final
- selectedSectionStroke → double
-
Stroke (width/size) of the selected gauge section.
final
- selectionEnabled → bool
-
Whether interactive section selection is enabled or not.
final
Methods
-
copyWith(
{bool allowNullColorPattern = false, List< int> ? colorPattern, double? sectionStroke, double? selectedSectionStroke, double? gaugeAngle, bool? debugMode, bool? selectionEnabled, HitTestBehavior? behavior, bool? runInitialAnimation}) → GaugeChartSettings - Creates a copy of the current object with new values specified in arguments.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override