ControlPrimitive enum

Physical control primitives the engine can execute.

Inheritance
Available extensions

Values

next → const ControlPrimitive

Move to the next step in order.

goto → const ControlPrimitive

Jump to a specific step id.

suspend → const ControlPrimitive

Suspend the run, persisting state, to be resumed later.

halt → const ControlPrimitive

Terminate the run successfully.

fail → const ControlPrimitive

Fail the run.

Properties

hashCode → int
The hash code for this object.
no setterinherited
index → int
A numeric identifier for the enumerated value.
no setterinherited
name → String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

values → const List<ControlPrimitive>
A constant List of the values in this enum, in order of their declaration.