CelmEscalationReason enum
Why the runtime stopped and handed up.
These are distinguished because the useful response differs. Collapsed into one "it failed", a planner retries the thing that could not be seen.
Values
- lowConfidence → const CelmEscalationReason
-
Seen well enough, could not decide — a judgment below the escalation threshold.
- unobservable → const CelmEscalationReason
-
Could not see what the check needs — not covered, or below its floor.
- budgetExhausted → const CelmEscalationReason
-
Tried, within the allowance, and the retry budget is spent or the step has no alternative.
- irreversibleGate → const CelmEscalationReason
-
Ready to act, gate closed.
- preconditionFailed → const CelmEscalationReason
-
A skill's precondition did not hold and the step has no alternative.
- noProgress → const CelmEscalationReason
-
This step already escalated on exactly this state. Terminal.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
fromString(
String value) → CelmEscalationReason
Constants
-
values
→ const List<
CelmEscalationReason> - A constant List of the values in this enum, in order of their declaration.