InlineObject32 class abstract
InlineObject32
Properties:
- name - Unique handler for a team, will be present in the team URL
- displayName - Non-unique UI name for the team
- type -
'O'
for open,'I'
for invite only
Constructors
- InlineObject32([void updates(InlineObject32Builder b)])
-
factory
Properties
- displayName → String
-
Non-unique UI name for the team
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- name → String
-
Unique handler for a team, will be present in the team URL
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- type → String
-
'O'
for open,'I'
for invite onlyno setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
rebuild(
dynamic updates(InlineObject32Builder)) → InlineObject32 -
Rebuilds the instance.
inherited
-
toBuilder(
) → InlineObject32Builder -
Converts the instance to a builder
B
.inherited -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
-
serializer
→ Serializer<
InlineObject32> -
no setter