GroupSyncableTeams class abstract
GroupSyncableTeams
Properties:
Constructors
- GroupSyncableTeams([void updates(GroupSyncableTeamsBuilder b)])
-
factory
Properties
- autoAdd → bool?
-
no setter
- createAt → int?
-
no setter
- deleteAt → int?
-
no setter
- groupId → String?
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- teamDisplayName → String?
-
no setter
- teamId → String?
-
no setter
- teamType → String?
-
no setter
- updateAt → int?
-
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
rebuild(
dynamic updates(GroupSyncableTeamsBuilder)) → GroupSyncableTeams -
Rebuilds the instance.
inherited
-
toBuilder(
) → GroupSyncableTeamsBuilder -
Converts the instance to a builder
B
.inherited -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
-
serializer
→ Serializer<
GroupSyncableTeams> -
no setter