createRoom method
- Map<
String, Object?> ? creationContent, - List<
StateEvent> ? initialState, - List<
String> ? invite, - List<
Invite3pid> ? invite3pid, - bool? isDirect,
- String? name,
- Map<
String, Object?> ? powerLevelContentOverride, - CreateRoomPreset? preset,
- String? roomAliasName,
- String? roomVersion,
- String? topic,
- Visibility? visibility,
Create a new room with various configuration options.
The server MUST apply the normal state resolution rules when creating the new room, including checking power levels for each event. It MUST apply the events implied by the request in the following order:
-
The
m.room.create
event itself. Must be the first event in the room. -
An
m.room.member
event for the creator to join the room. This is needed so the remaining events can be sent. -
A default
m.room.power_levels
event, giving the room creator (and not other members) permission to send state events. Overridden by thepower_level_content_override
parameter. -
An
m.room.canonical_alias
event ifroom_alias_name
is given. -
Events set by the
preset
. Currently these are them.room.join_rules
,m.room.history_visibility
, andm.room.guest_access
state events. -
Events listed in
initial_state
, in the order that they are listed. -
Events implied by
name
andtopic
(m.room.name
andm.room.topic
state events). -
Invite events implied by
invite
andinvite_3pid
(m.room.member
withmembership: invite
andm.room.third_party_invite
).
The available presets do the following with respect to room state:
Preset | join_rules |
history_visibility |
guest_access |
Other |
---|---|---|---|---|
private_chat |
invite |
shared |
can_join |
|
trusted_private_chat |
invite |
shared |
can_join |
All invitees are given the same power level as the room creator. |
public_chat |
public |
shared |
forbidden |
The server will create a m.room.create
event in the room with the
requesting user as the creator, alongside other keys provided in the
creation_content
.
creationContent
Extra keys, such as m.federate
, to be added to the content
of the m.room.create
event. The server will overwrite the following
keys: creator
, room_version
. Future versions of the specification
may allow the server to overwrite other keys.
initialState
A list of state events to set in the new room. This allows
the user to override the default state events set in the new
room. The expected format of the state events are an object
with type, state_key and content keys set.
Takes precedence over events set by preset
, but gets
overridden by name
and topic
keys.
invite
A list of user IDs to invite to the room. This will tell the
server to invite everyone in the list to the newly created room.
invite3pid
A list of objects representing third-party IDs to invite into
the room.
isDirect
This flag makes the server set the is_direct
flag on the
m.room.member
events sent to the users in invite
and
invite_3pid
. See Direct Messaging for more information.
name
If this is included, an m.room.name
event will be sent
into the room to indicate the name of the room. See Room
Events for more information on m.room.name
.
powerLevelContentOverride
The power level content to override in the default power level
event. This object is applied on top of the generated
m.room.power_levels
event content prior to it being sent to the room. Defaults to
overriding nothing.
preset
Convenience parameter for setting various default state events
based on a preset.
If unspecified, the server should use the visibility
to determine
which preset to use. A visibility of public
equates to a preset of
public_chat
and private
visibility equates to a preset of
private_chat
.
roomAliasName
The desired room alias local part. If this is included, a
room alias will be created and mapped to the newly created
room. The alias will belong on the same homeserver which
created the room. For example, if this was set to "foo" and
sent to the homeserver "example.com" the complete room alias
would be #foo:example.com
.
The complete room alias will become the canonical alias for
the room and an m.room.canonical_alias
event will be sent
into the room.
roomVersion
The room version to set for the room. If not provided, the homeserver is
to use its configured default. If provided, the homeserver will return a
400 error with the errcode M_UNSUPPORTED_ROOM_VERSION
if it does not
support the room version.
topic
If this is included, an m.room.topic
event will be sent
into the room to indicate the topic for the room. See Room
Events for more information on m.room.topic
.
visibility
A public
visibility indicates that the room will be shown
in the published room list. A private
visibility will hide
the room from the published room list. Rooms default to
private
visibility if this key is not included. NB: This
should not be confused with join_rules
which also uses the
word public
.
returns room_id
:
The created room's ID.
Implementation
Future<String> createRoom({
Map<String, Object?>? creationContent,
List<StateEvent>? initialState,
List<String>? invite,
List<Invite3pid>? invite3pid,
bool? isDirect,
String? name,
Map<String, Object?>? powerLevelContentOverride,
CreateRoomPreset? preset,
String? roomAliasName,
String? roomVersion,
String? topic,
Visibility? visibility,
}) async {
final requestUri = Uri(path: '_matrix/client/v3/createRoom');
final request = Request('POST', baseUri!.resolveUri(requestUri));
request.headers['authorization'] = 'Bearer ${bearerToken!}';
request.headers['content-type'] = 'application/json';
request.bodyBytes = utf8.encode(
jsonEncode({
if (creationContent != null) 'creation_content': creationContent,
if (initialState != null)
'initial_state': initialState.map((v) => v.toJson()).toList(),
if (invite != null) 'invite': invite.map((v) => v).toList(),
if (invite3pid != null)
'invite_3pid': invite3pid.map((v) => v.toJson()).toList(),
if (isDirect != null) 'is_direct': isDirect,
if (name != null) 'name': name,
if (powerLevelContentOverride != null)
'power_level_content_override': powerLevelContentOverride,
if (preset != null) 'preset': preset.name,
if (roomAliasName != null) 'room_alias_name': roomAliasName,
if (roomVersion != null) 'room_version': roomVersion,
if (topic != null) 'topic': topic,
if (visibility != null) 'visibility': visibility.name,
}),
);
final response = await httpClient.send(request);
final responseBody = await response.stream.toBytes();
if (response.statusCode != 200) unexpectedResponse(response, responseBody);
final responseString = utf8.decode(responseBody);
final json = jsonDecode(responseString);
return json['room_id'] as String;
}