M3EFocusInteraction class

Tracks whether keyboard focus rings are allowed after the last interaction.

Pointer interaction clears rings; only keyboard focus-navigation keys enable them again. Focus state on nodes is unchanged — only ring visibility is gated.

Inheritance

Properties

hashCode int
The hash code for this object.
no setterinherited
hasListeners bool
Whether any listeners are currently registered.
no setterinherited
listenable Listenable
Listenable for rebuilds when ringsAllowed changes.
no setter
ringsAllowed bool
Whether keyboard focus rings may paint.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

addListener(VoidCallback listener) → void
Register a closure to be called when the object changes.
inherited
dispose() → void
Discards any resources used by the object.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
noteKeyboardHighlight() → void
Call when keyboard focus navigation becomes active (Tab / arrows).
notePointerInteraction() → void
Call on pointer down/tap so rings hide until keyboard nav resumes.
notifyListeners() → void
Call all the registered listeners.
inherited
removeListener(VoidCallback listener) → void
Remove a previously registered closure from the list of closures that are notified when the object changes.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Properties

instance M3EFocusInteraction
Shared process-wide interaction modality for focus rings.
final

Static Methods

ensureVisibleIfKeyboard(BuildContext context, {double alignment = 0.5, Duration duration = const Duration(milliseconds: 120), Curve curve = Curves.easeOut}) → void
Ensures the focused widget is visible when keyboard rings are active.
resetForTest() → void
Resets singleton state for widget tests. Call from addTearDown.