AnimationUnit class
Unit for storing animation information.
Please use it together with UIAnimatorScenario
.
Constructors
- AnimationUnit({required Animatable tween, required Duration from, required Duration to, String? tag, Curve curve = Curves.linear})
-
const
Properties
Methods
-
copyWith(
{Animatable? tween, Duration? from, Duration? to, String? tag, Curve? curve}) → AnimationUnit -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override