DisplayRulePlatform class abstract

Inheritance
  • Object
  • PlatformInterface
  • DisplayRulePlatform
Implementers

Constructors

DisplayRulePlatform()
Constructs a MapsindoorsPlatform.

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

getBadgeFillColor(MPDisplayRuleId id) Future<Color?>
getBadgePosition(MPDisplayRuleId id) Future<MPBadgePosition?>
getBadgeRadius(MPDisplayRuleId id) Future<num?>
getBadgeScale(MPDisplayRuleId id) Future<num?>
getBadgeStrokeColor(MPDisplayRuleId id) Future<Color?>
getBadgeStrokeWidth(MPDisplayRuleId id) Future<num?>
getBadgeZoomFrom(MPDisplayRuleId id) Future<num?>
getBadgeZoomTo(MPDisplayRuleId id) Future<num?>
getExtrusionColor(MPDisplayRuleId id) Future<Color?>
getExtrusionHeight(MPDisplayRuleId id) Future<num?>
getExtrusionLightnessFactor(MPDisplayRuleId id) Future<num?>
getExtrusionZoomFrom(MPDisplayRuleId id) Future<num?>
getExtrusionZoomTo(MPDisplayRuleId id) Future<num?>
getIconPlacement(MPDisplayRuleId id) Future<MPIconPlacement?>
getIconSize(MPDisplayRuleId id) Future<MPIconSize?>
getIconUrl(MPDisplayRuleId id) Future<String?>
getLabel(MPDisplayRuleId id) Future<String?>
getLabelMaxWidth(MPDisplayRuleId id) Future<int?>
getLabelStyleBearing(MPDisplayRuleId id) Future<num?>
getLabelStyleGraphic(MPDisplayRuleId id) Future<MPLabelGraphic?>
getLabelStyleHaloBlur(MPDisplayRuleId id) Future<num?>
getLabelStyleHaloColor(MPDisplayRuleId id) Future<Color?>
getLabelStyleHaloWidth(MPDisplayRuleId id) Future<num?>
getLabelStyleTextColor(MPDisplayRuleId id) Future<Color?>
getLabelStyleTextOpacity(MPDisplayRuleId id) Future<num?>
getLabelStyleTextSize(MPDisplayRuleId id) Future<num?>
getLabelType(MPDisplayRuleId id) Future<MPLabelType?>
getLabelZoomFrom(MPDisplayRuleId id) Future<num?>
getLabelZoomTo(MPDisplayRuleId id) Future<num?>
getModel2DBearing(MPDisplayRuleId id) Future<num?>
getModel2DHeightMeters(MPDisplayRuleId id) Future<num?>
getModel2DModel(MPDisplayRuleId id) Future<String?>
getModel2DWidthMeters(MPDisplayRuleId id) Future<num?>
getModel2DZoomFrom(MPDisplayRuleId id) Future<num?>
getModel2DZoomTo(MPDisplayRuleId id) Future<num?>
getModel3DModel(MPDisplayRuleId id) Future<String?>
getModel3DRotationX(MPDisplayRuleId id) Future<num?>
getModel3DRotationY(MPDisplayRuleId id) Future<num?>
getModel3DRotationZ(MPDisplayRuleId id) Future<num?>
getModel3DScale(MPDisplayRuleId id) Future<num?>
getModel3DZoomFrom(MPDisplayRuleId id) Future<num?>
getModel3DZoomTo(MPDisplayRuleId id) Future<num?>
getPolygonFillColor(MPDisplayRuleId id) Future<Color?>
getPolygonFillOpacity(MPDisplayRuleId id) Future<num?>
getPolygonLightnessFactor(MPDisplayRuleId id) Future<num?>
getPolygonStrokeColor(MPDisplayRuleId id) Future<Color?>
getPolygonStrokeOpacity(MPDisplayRuleId id) Future<num?>
getPolygonStrokeWidth(MPDisplayRuleId id) Future<num?>
getPolygonZoomFrom(MPDisplayRuleId id) Future<num?>
getPolygonZoomTo(MPDisplayRuleId id) Future<num?>
getWallColor(MPDisplayRuleId id) Future<Color?>
getWallHeight(MPDisplayRuleId id) Future<num?>
getWallLightnessFactor(MPDisplayRuleId id) Future<num?>
getWallZoomFrom(MPDisplayRuleId id) Future<num?>
getWallZoomTo(MPDisplayRuleId id) Future<num?>
getZoomFrom(MPDisplayRuleId id) Future<num?>
getZoomTo(MPDisplayRuleId id) Future<num?>
isBadgeVisible(MPDisplayRuleId id) Future<bool?>
isExtrusionVisible(MPDisplayRuleId id) Future<bool?>
isIconVisible(MPDisplayRuleId id) Future<bool?>
isLabelVisible(MPDisplayRuleId id) Future<bool?>
isModel2DVisible(MPDisplayRuleId id) Future<bool?>
isModel3DVisible(MPDisplayRuleId id) Future<bool?>
isPolygonVisible(MPDisplayRuleId id) Future<bool?>
isVisible(MPDisplayRuleId id) Future<bool?>
isWallVisible(MPDisplayRuleId id) Future<bool?>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reset(MPDisplayRuleId id) Future<void>
setBadgeFillColor(MPDisplayRuleId id, Color color) Future<void>
setBadgePosition(MPDisplayRuleId id, MPBadgePosition position) Future<void>
setBadgeRadius(MPDisplayRuleId id, num radius) Future<void>
setBadgeScale(MPDisplayRuleId id, num scale) Future<void>
setBadgeStrokeColor(MPDisplayRuleId id, Color color) Future<void>
setBadgeStrokeWidth(MPDisplayRuleId id, num width) Future<void>
setBadgeVisible(MPDisplayRuleId id, bool visible) Future<void>
setBadgeZoomFrom(MPDisplayRuleId id, num from) Future<void>
setBadgeZoomTo(MPDisplayRuleId id, num to) Future<void>
setExtrusionColor(MPDisplayRuleId id, Color color) Future<void>
setExtrusionHeight(MPDisplayRuleId id, num height) Future<void>
setExtrusionLightnessFactor(MPDisplayRuleId id, num factor) Future<void>
setExtrusionVisible(MPDisplayRuleId id, bool visible) Future<void>
setExtrusionZoomFrom(MPDisplayRuleId id, num from) Future<void>
setExtrusionZoomTo(MPDisplayRuleId id, num to) Future<void>
setIcon(MPDisplayRuleId id, String url) Future<void>
setIconPlacement(MPDisplayRuleId id, MPIconPlacement placement) Future<void>
setIconSize(MPDisplayRuleId id, MPIconSize size) Future<void>
setIconVisible(MPDisplayRuleId id, bool visible) Future<void>
setLabel(MPDisplayRuleId id, String label) Future<void>
setLabelMaxWidth(MPDisplayRuleId id, int max) Future<void>
setLabelStyleBearing(MPDisplayRuleId id, num bearing) Future<void>
setLabelStyleGraphic(MPDisplayRuleId id, MPLabelGraphic graphic) Future<void>
setLabelStyleHaloBlur(MPDisplayRuleId id, num blur) Future<void>
setLabelStyleHaloColor(MPDisplayRuleId id, Color color) Future<void>
setLabelStyleHaloWidth(MPDisplayRuleId id, num width) Future<void>
setLabelStyleTextColor(MPDisplayRuleId id, Color color) Future<void>
setLabelStyleTextOpacity(MPDisplayRuleId id, num opacity) Future<void>
setLabelStyleTextSize(MPDisplayRuleId id, num size) Future<void>
setLabelType(MPDisplayRuleId id, MPLabelType type) Future<void>
setLabelVisible(MPDisplayRuleId id, bool visible) Future<void>
setLabelZoomFrom(MPDisplayRuleId id, num from) Future<void>
setLabelZoomTo(MPDisplayRuleId id, num to) Future<void>
setModel2DBearing(MPDisplayRuleId id, num bearing) Future<void>
setModel2DHeightMeters(MPDisplayRuleId id, num height) Future<void>
setModel2DModel(MPDisplayRuleId id, String model) Future<void>
setModel2DVisible(MPDisplayRuleId id, bool visible) Future<void>
setModel2DWidthMeters(MPDisplayRuleId id, num width) Future<void>
setModel2DZoomFrom(MPDisplayRuleId id, num from) Future<void>
setModel2DZoomTo(MPDisplayRuleId id, num to) Future<void>
setModel3DModel(MPDisplayRuleId id, String model) Future<void>
setModel3DRotationX(MPDisplayRuleId id, num rotation) Future<void>
setModel3DRotationY(MPDisplayRuleId id, num rotation) Future<void>
setModel3DRotationZ(MPDisplayRuleId id, num rotation) Future<void>
setModel3DScale(MPDisplayRuleId id, num scale) Future<void>
setModel3DVisible(MPDisplayRuleId id, bool visible) Future<void>
setModel3DZoomFrom(MPDisplayRuleId id, num from) Future<void>
setModel3DZoomTo(MPDisplayRuleId id, num to) Future<void>
setPolygonFillColor(MPDisplayRuleId id, Color color) Future<void>
setPolygonFillOpacity(MPDisplayRuleId id, num opacity) Future<void>
setPolygonLightnessFactor(MPDisplayRuleId id, num factor) Future<void>
setPolygonStrokeColor(MPDisplayRuleId id, Color color) Future<void>
setPolygonStrokeOpacity(MPDisplayRuleId id, num opacity) Future<void>
setPolygonStrokeWidth(MPDisplayRuleId id, num width) Future<void>
setPolygonVisible(MPDisplayRuleId id, bool visible) Future<void>
setPolygonZoomFrom(MPDisplayRuleId id, num from) Future<void>
setPolygonZoomTo(MPDisplayRuleId id, num to) Future<void>
setVisible(MPDisplayRuleId id, bool visible) Future<void>
setWallColor(MPDisplayRuleId id, Color color) Future<void>
setWallHeight(MPDisplayRuleId id, num height) Future<void>
setWallLightnessFactor(MPDisplayRuleId id, num factor) Future<void>
setWallVisible(MPDisplayRuleId id, bool visible) Future<void>
setWallZoomFrom(MPDisplayRuleId id, num from) Future<void>
setWallZoomTo(MPDisplayRuleId id, num to) Future<void>
setZoomFrom(MPDisplayRuleId id, num from) Future<void>
setZoomTo(MPDisplayRuleId id, num to) Future<void>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Properties

instance DisplayRulePlatform
The default instance of DisplayRulePlatform to use.
getter/setter pair