ShapePainterPolyline class
Shape painter for rendering polylines on the map.
This painter is responsible for drawing lines, such as roads and rivers. It supports solid colors, dashed lines, and bitmap patterns for the stroke.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- renderinstruction → RenderinstructionPolyline
-
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- stroke ↔ UiPaint?
-
The paint used for the polyline stroke. Null if the stroke is transparent.
latefinal
Methods
-
calculatePath(
List< List< coordinatesAbsolute, Mappoint reference, double dy) → UiPathMappoint> > -
Calculates a
UiPathfrom a list of absolute geo-coordinates.inherited -
dispose(
) → void -
ShapePainterLineSymbol and ShapePainterSymbol holds SymbolImage instances which must be disposed after use.
inherited
-
init(
) → Future< void> - Initializes the shape painter by loading the bitmap pattern if specified.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
renderNode(
RenderInfo< Renderinstruction> renderInfo, RenderContext renderContext, NodeProperties nodeProperties) → void - Polylines are not rendered for nodes.
-
renderWay(
RenderInfo< Renderinstruction> renderInfo, RenderContext renderContext, WayProperties wayProperties) → void - Renders a polyline for a way.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
create(
RenderinstructionPolyline renderinstruction) → Future< ShapePainterPolyline> - Creates a new polyline shape painter with asynchronous initialization.