ShapePainterArea class
Shape painter for rendering filled polygon areas on the map canvas.
This painter handles the rendering of closed polygon areas such as buildings, parks, water bodies, and other filled regions. It supports both solid fill colors and bitmap pattern fills, along with optional stroke outlines.
Key features:
- Solid color fills and bitmap pattern fills
- Stroke outlines with customizable properties
- Asynchronous initialization for bitmap loading
- Task queue management for thread safety
Properties
- fill ↔ UiPaint?
-
Paint object for area fill rendering, null if transparent.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- renderinstruction → RenderinstructionArea
-
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- stroke ↔ UiPaint?
-
Paint object for area stroke rendering, null if transparent.
latefinal
Methods
-
calculatePath(
List< List< coordinatesAbsolute, Mappoint reference, double dy) → UiPathMappoint> > -
Calculates a
UiPathfrom a list of absolute geo-coordinates.inherited -
dispose(
) → void -
ShapePainterLineSymbol and ShapePainterSymbol holds SymbolImage instances which must be disposed after use.
inherited
-
init(
) → Future< void> - Initializes the shape painter by loading bitmap patterns if specified.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
renderNode(
RenderInfo< Renderinstruction> renderInfo, RenderContext renderContext, NodeProperties nodeProperties) → void -
renderWay(
RenderInfo< Renderinstruction> renderInfo, RenderContext renderContext, WayProperties wayProperties) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
create(
RenderinstructionArea renderinstruction) → Future< ShapePainterArea> - Creates a new area shape painter with asynchronous initialization.