SymbolLayer class

An icon or a text label.

Inheritance

Constructors

SymbolLayer({required String id, Visibility? visibility, double? minZoom, double? maxZoom, String? slot, required String sourceId, String? sourceLayer, bool? iconAllowOverlap, IconAnchor? iconAnchor, bool? iconIgnorePlacement, String? iconImage, bool? iconKeepUpright, List<double?>? iconOffset, bool? iconOptional, double? iconPadding, IconPitchAlignment? iconPitchAlignment, double? iconRotate, IconRotationAlignment? iconRotationAlignment, double? iconSize, IconTextFit? iconTextFit, List<double?>? iconTextFitPadding, bool? symbolAvoidEdges, SymbolPlacement? symbolPlacement, double? symbolSortKey, double? symbolSpacing, bool? symbolZElevate, SymbolZOrder? symbolZOrder, bool? textAllowOverlap, TextAnchor? textAnchor, List<String?>? textFont, bool? textIgnorePlacement, TextJustify? textJustify, bool? textKeepUpright, double? textLetterSpacing, double? textLineHeight, double? textMaxAngle, double? textMaxWidth, List<double?>? textOffset, bool? textOptional, double? textPadding, TextPitchAlignment? textPitchAlignment, double? textRadialOffset, double? textRotate, TextRotationAlignment? textRotationAlignment, double? textSize, TextTransform? textTransform, List<String?>? textVariableAnchor, List<String?>? textWritingMode, int? iconColor, double? iconColorSaturation, double? iconEmissiveStrength, double? iconHaloBlur, int? iconHaloColor, double? iconHaloWidth, double? iconImageCrossFade, double? iconOpacity, List<double?>? iconTranslate, IconTranslateAnchor? iconTranslateAnchor, int? textColor, double? textEmissiveStrength, double? textHaloBlur, int? textHaloColor, double? textHaloWidth, double? textOpacity, List<double?>? textTranslate, TextTranslateAnchor? textTranslateAnchor})

Properties

hashCode int
The hash code for this object.
no setterinherited
iconAllowOverlap bool?
If true, the icon will be visible even if it collides with other previously drawn symbols.
getter/setter pair
iconAnchor IconAnchor?
Part of the icon placed closest to the anchor.
getter/setter pair
iconColor int?
The color of the icon. This can only be used with SDF icons.
getter/setter pair
iconColorSaturation double?
Controls saturation level of the symbol icon. With the default value of 1 the icon color is preserved while with a value of 0 it is fully desaturated and looks black and white.
getter/setter pair
iconEmissiveStrength double?
Controls the intensity of light emitted on the source features.
getter/setter pair
iconHaloBlur double?
Fade out the halo towards the outside.
getter/setter pair
iconHaloColor int?
The color of the icon's halo. Icon halos can only be used with SDF icons.
getter/setter pair
iconHaloWidth double?
Distance of halo to the icon outline.
getter/setter pair
iconIgnorePlacement bool?
If true, other symbols can be visible even if they collide with the icon.
getter/setter pair
iconImage String?
Name of image in sprite to use for drawing an image background.
getter/setter pair
iconImageCrossFade double?
Controls the transition progress between the image variants of icon-image. Zero means the first variant is used, one is the second, and in between they are blended together.
getter/setter pair
iconKeepUpright bool?
If true, the icon may be flipped to prevent it from being rendered upside-down.
getter/setter pair
iconOffset List<double?>?
Offset distance of icon from its anchor. Positive values indicate right and down, while negative values indicate left and up. Each component is multiplied by the value of icon-size to obtain the final offset in pixels. When combined with icon-rotate the offset will be as if the rotated direction was up.
getter/setter pair
iconOpacity double?
The opacity at which the icon will be drawn.
getter/setter pair
iconOptional bool?
If true, text will display without their corresponding icons when the icon collides with other symbols and the text does not.
getter/setter pair
iconPadding double?
Size of the additional area around the icon bounding box used for detecting symbol collisions.
getter/setter pair
iconPitchAlignment IconPitchAlignment?
Orientation of icon when map is pitched.
getter/setter pair
iconRotate double?
Rotates the icon clockwise.
getter/setter pair
iconRotationAlignment IconRotationAlignment?
In combination with symbol-placement, determines the rotation behavior of icons.
getter/setter pair
iconSize double?
Scales the original size of the icon by the provided factor. The new pixel size of the image will be the original pixel size multiplied by icon-size. 1 is the original size; 3 triples the size of the image.
getter/setter pair
iconTextFit IconTextFit?
Scales the icon to fit around the associated text.
getter/setter pair
iconTextFitPadding List<double?>?
Size of the additional area added to dimensions determined by icon-text-fit, in clockwise order: top, right, bottom, left.
getter/setter pair
iconTranslate List<double?>?
Distance that the icon's anchor is moved from its original placement. Positive values indicate right and down, while negative values indicate left and up.
getter/setter pair
iconTranslateAnchor IconTranslateAnchor?
Controls the frame of reference for icon-translate.
getter/setter pair
id String
The ID of the Layer.
getter/setter pairinherited
maxZoom double?
The maximum zoom level for the layer. At zoom levels equal to or greater than the maxzoom, the layer will be hidden.
getter/setter pairinherited
minZoom double?
The minimum zoom level for the layer. At zoom levels less than the minzoom, the layer will be hidden.
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
slot String?
The slot this layer is assigned to. If specified, and a slot with that name exists, it will be placed at that position in the layer order.
getter/setter pairinherited
sourceId String
The id of the source.
getter/setter pair
sourceLayer String?
A source layer is an individual layer of data within a vector source. A vector source can have multiple source layers.
getter/setter pair
symbolAvoidEdges bool?
If true, the symbols will not cross tile edges to avoid mutual collisions. Recommended in layers that don't have enough padding in the vector tile to prevent collisions, or if it is a point symbol layer placed after a line symbol layer. When using a client that supports global collision detection, like Mapbox GL JS version 0.42.0 or greater, enabling this property is not needed to prevent clipped labels at tile boundaries.
getter/setter pair
symbolPlacement SymbolPlacement?
Label placement relative to its geometry.
getter/setter pair
symbolSortKey double?
Sorts features in ascending order based on this value. Features with lower sort keys are drawn and placed first. When icon-allow-overlap or text-allow-overlap is false, features with a lower sort key will have priority during placement. When icon-allow-overlap or text-allow-overlap is set to true, features with a higher sort key will overlap over features with a lower sort key.
getter/setter pair
symbolSpacing double?
Distance between two symbol anchors.
getter/setter pair
symbolZElevate bool?
Position symbol on buildings (both fill extrusions and models) rooftops. In order to have minimal impact on performance, this is supported only when fill-extrusion-height is not zoom-dependent and remains unchanged. For fading in buildings when zooming in, fill-extrusion-vertical-scale should be used and symbols would raise with building rooftops. Symbols are sorted by elevation, except in cases when viewport-y sorting or symbol-sort-key are applied.
getter/setter pair
symbolZOrder SymbolZOrder?
Determines whether overlapping symbols in the same layer are rendered in the order that they appear in the data source or by their y-position relative to the viewport. To control the order and prioritization of symbols otherwise, use symbol-sort-key.
getter/setter pair
textAllowOverlap bool?
If true, the text will be visible even if it collides with other previously drawn symbols.
getter/setter pair
textAnchor TextAnchor?
Part of the text placed closest to the anchor.
getter/setter pair
textColor int?
The color with which the text will be drawn.
getter/setter pair
textEmissiveStrength double?
Controls the intensity of light emitted on the source features.
getter/setter pair
textFont List<String?>?
Font stack to use for displaying text.
getter/setter pair
textHaloBlur double?
The halo's fadeout distance towards the outside.
getter/setter pair
textHaloColor int?
The color of the text's halo, which helps it stand out from backgrounds.
getter/setter pair
textHaloWidth double?
Distance of halo to the font outline. Max text halo width is 1/4 of the font-size.
getter/setter pair
textIgnorePlacement bool?
If true, other symbols can be visible even if they collide with the text.
getter/setter pair
textJustify TextJustify?
Text justification options.
getter/setter pair
textKeepUpright bool?
If true, the text may be flipped vertically to prevent it from being rendered upside-down.
getter/setter pair
textLetterSpacing double?
Text tracking amount.
getter/setter pair
textLineHeight double?
Text leading value for multi-line text.
getter/setter pair
textMaxAngle double?
Maximum angle change between adjacent characters.
getter/setter pair
textMaxWidth double?
The maximum line width for text wrapping.
getter/setter pair
textOffset List<double?>?
Offset distance of text from its anchor. Positive values indicate right and down, while negative values indicate left and up. If used with text-variable-anchor, input values will be taken as absolute values. Offsets along the x- and y-axis will be applied automatically based on the anchor position.
getter/setter pair
textOpacity double?
The opacity at which the text will be drawn.
getter/setter pair
textOptional bool?
If true, icons will display without their corresponding text when the text collides with other symbols and the icon does not.
getter/setter pair
textPadding double?
Size of the additional area around the text bounding box used for detecting symbol collisions.
getter/setter pair
textPitchAlignment TextPitchAlignment?
Orientation of text when map is pitched.
getter/setter pair
textRadialOffset double?
Radial offset of text, in the direction of the symbol's anchor. Useful in combination with text-variable-anchor, which defaults to using the two-dimensional text-offset if present.
getter/setter pair
textRotate double?
Rotates the text clockwise.
getter/setter pair
textRotationAlignment TextRotationAlignment?
In combination with symbol-placement, determines the rotation behavior of the individual glyphs forming the text.
getter/setter pair
textSize double?
Font size.
getter/setter pair
textTransform TextTransform?
Specifies how to capitalize text, similar to the CSS text-transform property.
getter/setter pair
textTranslate List<double?>?
Distance that the text's anchor is moved from its original placement. Positive values indicate right and down, while negative values indicate left and up.
getter/setter pair
textTranslateAnchor TextTranslateAnchor?
Controls the frame of reference for text-translate.
getter/setter pair
textVariableAnchor List<String?>?
To increase the chance of placing high-priority labels on the map, you can provide an array of text-anchor locations: the renderer will attempt to place the label at each location, in order, before moving onto the next label. Use text-justify: auto to choose justification based on anchor position. To apply an offset, use the text-radial-offset or the two-dimensional text-offset.
getter/setter pair
textWritingMode List<String?>?
The property allows control over a symbol's orientation. Note that the property values act as a hint, so that a symbol whose language doesn’t support the provided orientation will be laid out in its natural orientation. Example: English point symbol will be rendered horizontally even if array value contains single 'vertical' enum value. For symbol with point placement, the order of elements in an array define priority order for the placement of an orientation variant. For symbol with line placement, the default text writing mode is either 'horizontal', 'vertical' or 'vertical', 'horizontal', the order doesn't affect the placement.
getter/setter pair
visibility Visibility?
The visibility of the layer.
getter/setter pairinherited

Methods

getType() String
Get the type of current layer as a String.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

decode(String properties) SymbolLayer