ContextMode enum

Describes the map context mode. We can make some optimizations if we know that the drawing context is not shared with other code.

Inheritance

Constructors

ContextMode()
const

Values

UNIQUE → const ContextMode

Unique context mode: in OpenGL, the GL context is not shared, thus we can retain knowledge about the GL state from a previous render pass. It also enables clearing the screen using glClear for the bottommost background layer when no pattern is applied to that layer.

SHARED → const ContextMode

Shared context mode: in OpenGL, the GL context is shared with other renderers, thus we cannot rely on the GL state set from a previous render pass.

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<ContextMode>
A constant List of the values in this enum, in order of their declaration.