progressThroughAnimation method
Implementation
Future progressThroughAnimation(Animation animation) async {
//* NOTE:
//* In Manim, all non-moving mobjects are rendered before the animation
//* such that they don't have to be rerendered every frame of animation
//* However, here, non-moving mobjects are rerendered every frame
// TODO: Stop rerendering non moving mobjects (maybe ?)
var t = 0.0;
while (t < animation.runTime) {
var dt = await display.nextFrame();
t += dt;
var alpha = t / animation.runTime;
animation
..updateMobjects(dt)
..interpolate(alpha);
updateMobjects(dt);
updateFrame(dt);
}
}