MacosTextField class

An macos-style text field.

A text field lets the user enter text, either with a hardware keyboard or with an onscreen keyboard.

This widget corresponds to a NSTextField on macos.

The text field calls the onChanged callback whenever the user changes the text in the field. If the user indicates that they are done typing in the field (e.g., by pressing a button on the soft keyboard), the text field calls the onSubmitted callback.

It's important to always use characters when dealing with user input text that may contain complex characters. This will ensure that extended grapheme clusters and surrogate pairs are treated as single characters, as they appear to the user.

For example, when finding the length of some user input, use string.characters.length. Do NOT use string.length or even string.runes.length. For the complex character "👨‍👩‍👦", this appears to the user as a single character, and string.characters.length intuitively returns 1. On the other hand, string.length returns 8, and string.runes.length returns 5!

To control the text that is displayed in the text field, use the controller. For example, to set the initial value of the text field, use a controller that already contains some text such as:

{@tool snippet}

class MyPrefilledText extends StatefulWidget {
  @override
  _MyPrefilledTextState createState() => _MyPrefilledTextState();
}

class _MyPrefilledTextState extends State<MyPrefilledText> {
  late TextEditingController _textController;

  @override
  void initState() {
    super.initState();
    _textController = TextEditingController(text: 'initial text');
  }

  @override
  Widget build(BuildContext context) {
    return TextField(controller: _textController);
  }
}

{@end-tool}

The controller can also control the selection and composing region (and to observe changes to the text, selection, and composing region).

The text field has an overridable decoration that, by default, draws a rounded rectangle border around the text field. If you set the decoration property to null, the decoration will be removed entirely.

Remember to call TextEditingController.dispose when it is no longer needed. This will ensure we discard any resources used by the object.

See also:

Inheritance

Constructors

MacosTextField({Key? key, TextEditingController? controller, FocusNode? focusNode, BoxDecoration? decoration = kDefaultRoundedBorderDecoration, BoxDecoration? focusedDecoration = kDefaultFocusedBorderDecoration, EdgeInsets padding = const EdgeInsets.all(4.0), String? placeholder, TextStyle? placeholderStyle = const TextStyle(fontWeight: FontWeight.w400, color: CupertinoColors.placeholderText), Widget? prefix, OverlayVisibilityMode prefixMode = OverlayVisibilityMode.always, Widget? suffix, OverlayVisibilityMode suffixMode = OverlayVisibilityMode.always, OverlayVisibilityMode clearButtonMode = OverlayVisibilityMode.never, TextInputType? keyboardType, TextInputAction? textInputAction, TextCapitalization textCapitalization = TextCapitalization.none, TextStyle? style, StrutStyle? strutStyle, TextAlign textAlign = TextAlign.start, TextAlignVertical? textAlignVertical, bool readOnly = false, EditableTextContextMenuBuilder? contextMenuBuilder = _defaultContextMenuBuilder, bool? showCursor, bool autofocus = false, String obscuringCharacter = '•', bool obscureText = false, bool autocorrect = true, SmartDashesType? smartDashesType, SmartQuotesType? smartQuotesType, bool enableSuggestions = true, int? maxLines = 1, int? minLines, bool expands = false, int? maxLength, MaxLengthEnforcement? maxLengthEnforcement, ValueChanged<String>? onChanged, VoidCallback? onEditingComplete, ValueChanged<String>? onSubmitted, List<TextInputFormatter>? inputFormatters, bool? enabled, double cursorWidth = 2.0, double? cursorHeight, Radius cursorRadius = const Radius.circular(2.0), Color? cursorColor, BoxHeightStyle selectionHeightStyle = ui.BoxHeightStyle.tight, BoxWidthStyle selectionWidthStyle = ui.BoxWidthStyle.tight, Brightness? keyboardAppearance, EdgeInsets scrollPadding = const EdgeInsets.all(20.0), DragStartBehavior dragStartBehavior = DragStartBehavior.start, bool enableInteractiveSelection = true, TextSelectionControls? selectionControls, GestureTapCallback? onTap, ScrollController? scrollController, ScrollPhysics? scrollPhysics, Iterable<String>? autofillHints, String? restorationId})
Creates an macos-style text field.
const
MacosTextField.borderless({Key? key, TextEditingController? controller, FocusNode? focusNode, BoxDecoration? decoration, BoxDecoration? focusedDecoration, EdgeInsets padding = const EdgeInsets.fromLTRB(2.0, 4.0, 2.0, 4.0), String? placeholder, TextStyle? placeholderStyle = _kDefaultPlaceholderStyle, Widget? prefix, OverlayVisibilityMode prefixMode = OverlayVisibilityMode.always, Widget? suffix, OverlayVisibilityMode suffixMode = OverlayVisibilityMode.always, OverlayVisibilityMode clearButtonMode = OverlayVisibilityMode.never, TextInputType? keyboardType, TextInputAction? textInputAction, TextCapitalization textCapitalization = TextCapitalization.none, TextStyle? style, StrutStyle? strutStyle, TextAlign textAlign = TextAlign.start, TextAlignVertical? textAlignVertical, bool readOnly = false, bool? showCursor, bool autofocus = false, String obscuringCharacter = '•', bool obscureText = false, bool autocorrect = true, SmartDashesType? smartDashesType, SmartQuotesType? smartQuotesType, bool enableSuggestions = true, int? maxLines = 1, int? minLines, bool expands = false, int? maxLength, MaxLengthEnforcement? maxLengthEnforcement, ValueChanged<String>? onChanged, VoidCallback? onEditingComplete, ValueChanged<String>? onSubmitted, List<TextInputFormatter>? inputFormatters, bool? enabled, double cursorWidth = 2.0, double? cursorHeight, Radius cursorRadius = const Radius.circular(2.0), Color? cursorColor, BoxHeightStyle selectionHeightStyle = ui.BoxHeightStyle.tight, BoxWidthStyle selectionWidthStyle = ui.BoxWidthStyle.tight, Brightness? keyboardAppearance, EdgeInsets scrollPadding = const EdgeInsets.all(20.0), DragStartBehavior dragStartBehavior = DragStartBehavior.start, bool enableInteractiveSelection = true, TextSelectionControls? selectionControls, GestureTapCallback? onTap, ScrollController? scrollController, ScrollPhysics? scrollPhysics, Iterable<String>? autofillHints, String? restorationId, EditableTextContextMenuBuilder? contextMenuBuilder = _defaultContextMenuBuilder})
Creates a borderless macOS-style text field.
const

Properties

autocorrect bool
Whether to enable autocorrection.
final
autofillHints Iterable<String>?
A list of strings that helps the autofill service identify the type of this text input.
final
autofocus bool
Whether this text field should focus itself if nothing else is already focused.
final
clearButtonMode OverlayVisibilityMode
Show an macOS-style clear button to clear the current text entry.
final
contextMenuBuilder EditableTextContextMenuBuilder?
Builds the text selection toolbar when requested by the user.
final
controller TextEditingController?
Controls the text being edited.
final
cursorColor Color?
The color to use when painting the cursor.
final
cursorHeight double?
How tall the cursor will be.
final
cursorRadius Radius
How rounded the corners of the cursor should be.
final
cursorWidth double
How thick the cursor will be.
final
decoration BoxDecoration?
Controls the BoxDecoration of the box behind the text input.
final
dragStartBehavior DragStartBehavior
Determines the way that drag start behavior is handled.
final
enabled bool?
Disables the text field when false.
final
enableInteractiveSelection bool
Whether to enable user interface affordances for changing the text selection.
final
enableSuggestions bool
Whether to show input suggestions as the user types.
final
expands bool
Whether this widget's height will be sized to fill its parent.
final
focusedDecoration BoxDecoration?
Controls the BoxDecoration of the box behind the text input when focused. This decoration is drawn above decoration.
final
focusNode FocusNode?
An optional focus node to use as the focus node for this widget.
final
hashCode int
The hash code for this object.
no setterinherited
inputFormatters List<TextInputFormatter>?
Optional input validation and formatting overrides.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
keyboardAppearance Brightness?
The appearance of the keyboard.
final
keyboardType TextInputType
The type of keyboard to use for editing the text.
final
maxLength int?
The maximum number of characters (Unicode scalar values) to allow in the text field.
final
maxLengthEnforcement MaxLengthEnforcement?
Determines how the maxLength limit should be enforced.
final
maxLines int?
The maximum number of lines to show at one time, wrapping if necessary.
final
minLines int?
The minimum number of lines to occupy when the content spans fewer lines.
final
obscureText bool
Whether to hide the text being edited (e.g., for passwords).
final
obscuringCharacter String
Character used for obscuring text if obscureText is true.
final
onChanged ValueChanged<String>?
Called when the user initiates a change to the TextField's value: when they have inserted or deleted text.
final
onEditingComplete VoidCallback?
Called when the user submits editable content (e.g., user presses the "done" button on the keyboard).
final
onSubmitted ValueChanged<String>?
Called when the user indicates that they are done editing the text in the field.
final
onTap GestureTapCallback?
Called for the first tap in a series of taps.
final
padding EdgeInsets
Padding around the text entry area between the prefix and suffix or the clear button when clearButtonMode is not never.
final
placeholder String?
A lighter colored placeholder hint that appears on the first line of the text field when the text entry is empty.
final
placeholderStyle TextStyle?
The style to use for the placeholder text.
final
prefix Widget?
An optional Widget to display before the text.
final
prefixMode OverlayVisibilityMode
Controls the visibility of the prefix widget based on the state of text entry when the prefix argument is not null.
final
readOnly bool
Whether the text can be changed.
final
restorationId String?
Restoration ID to save and restore the state of the text field.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scrollController ScrollController?
The ScrollController to use when vertically scrolling the input.
final
scrollPadding EdgeInsets
Configures padding to edges surrounding a Scrollable when the Textfield scrolls into view.
final
scrollPhysics ScrollPhysics?
The ScrollPhysics to use when vertically scrolling the input.
final
selectionControls TextSelectionControls?
Optional delegate for building the text selection handles.
final
selectionEnabled bool
Same as enableInteractiveSelection.
no setter
selectionHeightStyle BoxHeightStyle
Controls how tall the selection highlight boxes are computed to be.
final
selectionWidthStyle BoxWidthStyle
Controls how wide the selection highlight boxes are computed to be.
final
showCursor bool?
Whether to show cursor.
final
smartDashesType SmartDashesType
Whether to allow the platform to automatically format dashes.
final
smartQuotesType SmartQuotesType
Whether to allow the platform to automatically format quotes.
final
strutStyle StrutStyle?
The strut style used for the vertical layout.
final
style TextStyle?
The style to use for the text being edited.
final
suffix Widget?
An optional Widget to display after the text.
final
suffixMode OverlayVisibilityMode
Controls the visibility of the suffix widget based on the state of text entry when the suffix argument is not null.
final
textAlign TextAlign
How the text should be aligned horizontally.
final
textAlignVertical TextAlignVertical?
How the text should be aligned vertically.
final
textCapitalization TextCapitalization
Configures how the platform keyboard will select an uppercase or lowercase keyboard.
final
textInputAction TextInputAction?
The type of action button to use for the keyboard.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<MacosTextField>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited