LuckyButton class

A widget that displays a button with a text.

Inheritance

Constructors

LuckyButton({Key? key, required String text, double textSize = textBase, LuckyIconData? icon, IconData? nativeIcon, double iconSize = iconMd, bool verticalIcon = false, required VoidCallback onTap, bool disabled = false, bool expanded = true, LuckyButtonStyleEnum style = LuckyButtonStyleEnum.primary, BorderRadius? borderRadius, double? height})
Creates a new LuckyButton widget.
const

Properties

borderRadius BorderRadius?
Custom border radius for the button.
final
disabled bool
Whether the button is disabled.
final
expanded bool
Whether the button takes the full width of the parent.
final
hashCode int
The hash code for this object.
no setterinherited
height double?
Custom height for the button. Specify only if the widget context needs it.
final
icon LuckyIconData?
The icon to display in the button.
final
iconSize double
The size of the icon.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
nativeIcon IconData?
The native icon to display in the button. Only one of icon or nativeIcon should be provided.
final
onTap VoidCallback
The callback to be called when the button is tapped.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
style LuckyButtonStyleEnum
The style of the button.
final
text String
The text to display in the button.
final
textSize double
The size of the text.
final
verticalIcon bool
Whether to display the icon vertically.
final

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited