Lokalise Flutter SDK
The lokalise_flutter_sdk package provides support for over-the-air translation updates from lokalise.com.
π§ Lokalise Flutter SDK is in beta!
We really appreciate your feedback so please reach out to our Support team through the chat widget at lokalise.com (bottom right corner) if you have questions or suggestions for improvements.
Copies of these instructions are available:
Features
.arbto.dartfile processor, inspired and following the footsteps offlutter gen-l10n.- Custom localization class based on
AppLocalizationsbyflutter gen-l10nfor seamless replacement. - Over-The-Air functionality to deliver your text updates faster.
π Note on
.arbfile managementThis SDK does not cover managing (downloading and uploading) the
.arbfiles. For that, we recommend Lokalise CLIv2.
Getting started
You need to have a working Flutter project. To get started with Flutter Internalization check the official documentation.
Enabling Over-The-Air functionality in your project requires the following actions:
- Prepare your Lokalise project.
- Prepare your Flutter project.
- Integrate the SDK into your application.
Preparing your Lokalise project
Assuming you already have a Lokalise project, there are only a couple of steps to perform:
Preparing your Flutter project
1. Update pubspec.yaml
Add the intl and lokalise_flutter_sdk packages to the pubspec.yaml file:
dependencies:
flutter:
sdk: flutter
flutter_localizations: # Add this line
sdk: flutter # Add this line
intl: ^0.17.0 # Add this line
lokalise_flutter_sdk: ^0.5.1 # Add this line
2. Add .arb files to the lib/l10n/ directory
Add the ARB files to the lib/l10n/ directory of your Flutter project. We recommend that you download them from Lokalise.
On the Download section, select the Flutter (.arb) format, enable the File structure -> One file per language. Bundle structure: option, and set the value to intl_%LANG_ISO%.%FORMAT%.
Flutter is considered to be an Other platform on Lokalise. Therefore, assign your keys appropriately to the Other platform (learn how).
π Example
.arbfile for test purposesFor testing purposes, you can manually add an
intl_en.arbfile. For example:{ "@@locale": "en", "helloWorld": "Hello World!", "@helloWorld": { "description": "The conventional newborn programmer greeting" }, "title": "Yes, this is a title!" }Add one ARB file for each locale you need to support in your Flutter app. Name them using the following pattern:
intl_LOCALE.arb. Here's an example of > anintl_es.arbfile:{ "helloWorld": "Β‘Hola Mundo!" }
3. Set up the project and generate .dart files
Install dependencies by running:
flutter pub get
Generate the .dart files from the provided .arb files:
flutter pub run lokalise_flutter_sdk:gen-lok-l10n
You should see the generated files in the lib/generated/ directory.
Integrating the SDK in your app
The package provides Lokalise and Lt classes. Lt class is generated and the name is customizable.
Lt is used to:
- Configure the localization in the app using
Lt.delegate,Lt.supportedLocalesandLt.localizationsDelegatesparameters. - Retrieve the translations using
Lt.of(context)calls.
Lokalise is used to:
- Configure a Lokalise project to use with the help of
Lokalise.initmethod. - Retrieve the latest translations using the
Lokalise.instance.update()method.
1. Import all necessary packages and classes
import 'package:flutter/material.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:lokalise_flutter_sdk/ota/lokalise_sdk.dart';
import 'generated/l10n.dart';
2. Configure the Lokalise project in the main function
void main() async { // Due to some implementation details, we require the `main` function to be `async`.
WidgetsFlutterBinding.ensureInitialized();
await Lokalise.init(
sdkToken: 'Lokalise SDK Token', // Make sure that `sdkToken` is an SDK token (not an API token or JWT).
projectId: 'Project ID',
preRelease: true, // Add this only if you want to use prereleases. Use Bundle freeze functionality in production
);
runApp(const MyApp());
}
3. Configure localization in the app widget
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Lokalise SDK',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(),
// You can use Lt.localizationsDelegates for shorter declaration of localizationsDelegates
localizationsDelegates: const [
Lt.delegate, // This adds Lt to the delegate call stack
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
],
supportedLocales: Lt.supportedLocales, // This lists supported locales based on available languages in generated `.dart` files
);
}
}
4. Add the Lokalise.instance.update() call to your initial page
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key}) : super(key: key);
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
bool _isLoading = true;
@override
void initState() {
super.initState();
Lokalise.instance.update().then( // This is an async call, handle it appropriately
(response) => setState(() {
_isLoading = false;
}),
onError: (error) => setState(() { _isLoading = false; })
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(Lt.of(context).title),
),
body: Center(
child: _isLoading
? const CircularProgressIndicator()
: Center(
child: Text(Lt.of(context).helloWorld),
)),
);
}
}
Final product
Here's a full example that demonstrates the usage of the Flutter SDK (important lines are marked with comments):
import 'package:flutter/material.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:lokalise_flutter_sdk/ota/lokalise_sdk.dart'; // Imports the SDK
import 'generated/l10n.dart'; // Imports the generated Lt class
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await Lokalise.init( // Configures the SDK
sdkToken: 'Lokalise SDK Token',
projectId: 'Project ID',
preRelease: true, // Add this only if you want to use prereleases. Use Bundle freeze functionality in production
);
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Lokalise SDK',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(),
localizationsDelegates: const [
Lt.delegate, // This adds Lt to the delegate call stack
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
],
supportedLocales: Lt.supportedLocales, // Provides a list of supported locales
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key}) : super(key: key);
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
bool _isLoading = true;
@override
void initState() {
super.initState();
Lokalise.instance.update().then( // Ensures application has the latest translations
(response) => setState(() {
_isLoading = false;
}),
onError: (error) => setState(() { _isLoading = false; })
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(Lt.of(context).title), // Gets the translation
),
body: Center(
child: _isLoading
? const CircularProgressIndicator()
: Center(
child: Text(Lt.of(context).helloWorld), // Gets the translation
)),
);
}
}
π Note on updating local translations
After the translations have been changed (
lib/l10n/intl_LOCALE.arb), use theflutter pub run lokalise_flutter_sdk:gen-lok-l10ncommand to regenerate the Dart classes.
Additional details
Bundle freeze
To use the bundle freeze functionality, the SDK uses the version key from the pubspec.yaml located in the Flutter project root.
Given a version: 1.2.3+4 value, 1.2.3 is extracted and passed to the OTA server.
Customization
You can customize the Dart class name generated by the gen-lok-l10n command by adding a lok-l10n.yaml file in lib/l10n like this:
output-class: 'MyCustomClassName'
Limitations and known issues
Localizations.overridewidget is not supported.- No crashing occurs, but unexpected things might happen.
- SDK supports plural translations that contain only plurals without any extra text.
{count, plural, =0{no apples} =1{one apple} other{{count} apples}}is supported.I got {count, plural, =0{no apples} =1{one apple} other{{count} apples}}is not supported.- Double-check the generated
.dartfiles before committing to using a plural key.
License
This plugin is licensed under the BSD 3 Clause License.
Copyright (c) Lokalise team.
Libraries
- lokalise_flutter_sdk
- ota/data/sdk_ota_data
- ota/exceptions/lokalise_exception
- ota/exceptions/update_exception
- ota/lokalise_sdk
- ota/model/bundle_archive
- ota/model/label_tr
- ota/model/release_data
- ota/model/stored_release_data
- ota/model/translation_result
- ota/service/bundle_data
- ota/service/bundle_service
- ota/service/logger
- ota/service/proxy
- ota/service/sdk_store
- otav2/data/api/clients/base_client_response
- otav2/data/api/clients/bundle_downloader/bundle_downloader_client
- otav2/data/api/clients/bundle_downloader/response/bundle_downloader_response
- otav2/data/api/clients/ota/ota_client
- otav2/data/api/clients/ota/response/error/ota_error_info
- otav2/data/api/clients/ota/response/error/ota_error_response
- otav2/data/api/clients/ota/response/ota_response
- otav2/data/api/clients/ota/response/success/get_bundle_response
- otav2/data/api/exceptions/api_exception
- otav2/data/api/ota_api
- otav2/data/api/requests/bundle_request
- otav2/data/api/responses/bundle_response
- otav2/data/persistence/bundle_persistence
- otav2/data/persistence/entities/bundle_entity
- otav2/data/repositories/local_bundle_repository
- otav2/data/repositories/remote_bundle_repository
- otav2/domain/dto/get_remote_bundle_dto
- otav2/domain/exceptions/bundle_not_found_exception
- otav2/domain/exceptions/internal_exception
- otav2/domain/exceptions/validation_exception
- otav2/domain/models/bundle
- otav2/domain/models/credentials
- otav2/domain/models/enums/translation_element_type
- otav2/domain/models/enums/translation_type
- otav2/domain/models/json_serializable
- otav2/domain/models/language_bundle
- otav2/domain/models/translation/plural_translation
- otav2/domain/models/translation/simple_translation
- otav2/domain/models/translation/translation
- otav2/domain/models/translation/translation_element
- otav2/domain/models/validation_error
- otav2/domain/use_cases/get_local_bundle_use_case
- otav2/domain/use_cases/get_up_to_date_bundle_use_case
- otav2/helpers/message_parser_wrapper