Level class
Levels to control logging output. Logging can be enabled to include all
levels above certain Level. Levels are ordered using an integer
value Level.value. The predefined Level constants below are sorted as
follows (in descending order): Level.SHOUT
, Level.SEVERE
,
Level.WARNING, Level.INFO, Level.CONFIG
, Level.FINE
, Level.FINER
,
Level.FINEST
, and Level.ALL.
We recommend using one of the predefined logging levels. If you define your own level, make sure you use a value between those used in Level.ALL and Level.OFF.
- Implemented types
Properties
Methods
-
compareTo(
Level other) → int -
Compares this object to another object.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator <(
Level other) → bool -
operator <=(
Level other) → bool -
operator ==(
Object other) → bool -
The equality operator.
override
-
operator >(
Level other) → bool -
operator >=(
Level other) → bool
Static Methods
-
fromString(
String? s) → Level? -
Converts the given String
s
to the log level.
Constants
- ALL → const Level
- Special key to turn on logging for all levels (value = 0).
- DEBUG → const Level
- Special key to turn on logging for trace levels (value = 200).
- ERROR → const Level
- Key for serious failures (value = 500).
- FATAL → const Level
- Key for fatal failures (value = 600).
- INFO → const Level
- Key for informational messages (value = 300).
-
LEVELS
→ const List<
Level> - OFF → const Level
- Special key to turn off all logging (value = 700).
- TRACE → const Level
- Special key to turn on logging for trace levels (value = 100).
- WARNING → const Level
- Key for potential problems (value = 400).