LoadingFlipping class

Creates a loading animation that flips horizontally 3 times

Inheritance

Constructors

LoadingFlipping.circle({Key? key, AnimationController? controller, Color borderColor = Colors.blueGrey, Color backgroundColor = Colors.transparent, double size = 50.0, double? borderSize, IndexedWidgetBuilder? itemBuilder, Duration duration = const Duration(milliseconds: 1500)})
Creates the LoadingFlipping animation with a circle shape
const
LoadingFlipping.square({Key? key, AnimationController? controller, Color borderColor = Colors.blueGrey, Color backgroundColor = Colors.transparent, double size = 50.0, double? borderSize, IndexedWidgetBuilder? itemBuilder, Duration duration = const Duration(milliseconds: 1500)})
Creates the LoadingFlipping animation with a square shape
const

Properties

backgroundColor Color
The color of the shape itself.
final
borderColor Color
The color of the border of the shape.
final
borderSize double?
Size of the border of the shape.
final
color Color?
The progress indicator's color.
finalinherited
controller AnimationController?
Sets an AnimationController is case you need to do something specific with it like play/pause animation.
final
duration Duration
Total duration for one cycle of animation.
final
hashCode int
The hash code for this object.
no setterinherited
itemBuilder IndexedWidgetBuilder?
Sets an IndexedWidgetBuilder function to return your own customized widget.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
semanticsLabel String?
The SemanticsProperties.label for this progress indicator.
finalinherited
semanticsValue String?
The SemanticsProperties.value for this progress indicator.
finalinherited
size double
Size of the whole square containing the animation.
final
value double?
If non-null, the value of this progress indicator.
finalinherited
valueColor Animation<Color?>?
The progress indicator's color as an animated value.
finalinherited

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → _LoadingFlippingState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited