asset static method

LottieBuilder asset(
  1. String name, {
  2. Animation<double>? controller,
  3. bool? animate,
  4. FrameRate? frameRate,
  5. bool? repeat,
  6. bool? reverse,
  7. LottieDelegates? delegates,
  8. LottieOptions? options,
  9. void onLoaded(
    1. LottieComposition
    )?,
  10. LottieImageProviderFactory? imageProviderFactory,
  11. Key? key,
  12. AssetBundle? bundle,
  13. LottieFrameBuilder? frameBuilder,
  14. ImageErrorWidgetBuilder? errorBuilder,
  15. double? width,
  16. double? height,
  17. BoxFit? fit,
  18. AlignmentGeometry? alignment,
  19. String? package,
  20. bool? addRepaintBoundary,
  21. FilterQuality? filterQuality,
  22. WarningCallback? onWarning,
  23. LottieDecoder? decoder,
  24. RenderCache? renderCache,
  25. bool? backgroundLoading,
})

Creates a widget that displays an LottieComposition obtained from an AssetBundle.

Implementation

static LottieBuilder asset(
  String name, {
  Animation<double>? controller,
  bool? animate,
  FrameRate? frameRate,
  bool? repeat,
  bool? reverse,
  LottieDelegates? delegates,
  LottieOptions? options,
  void Function(LottieComposition)? onLoaded,
  LottieImageProviderFactory? imageProviderFactory,
  Key? key,
  AssetBundle? bundle,
  LottieFrameBuilder? frameBuilder,
  ImageErrorWidgetBuilder? errorBuilder,
  double? width,
  double? height,
  BoxFit? fit,
  AlignmentGeometry? alignment,
  String? package,
  bool? addRepaintBoundary,
  FilterQuality? filterQuality,
  WarningCallback? onWarning,
  LottieDecoder? decoder,
  RenderCache? renderCache,
  bool? backgroundLoading,
}) => LottieBuilder.asset(
  name,
  controller: controller,
  frameRate: frameRate,
  animate: animate,
  repeat: repeat,
  reverse: reverse,
  delegates: delegates,
  options: options,
  imageProviderFactory: imageProviderFactory,
  onLoaded: onLoaded,
  key: key,
  bundle: bundle,
  frameBuilder: frameBuilder,
  errorBuilder: errorBuilder,
  width: width,
  height: height,
  fit: fit,
  alignment: alignment,
  package: package,
  addRepaintBoundary: addRepaintBoundary,
  filterQuality: filterQuality,
  onWarning: onWarning,
  decoder: decoder,
  renderCache: renderCache,
  backgroundLoading: backgroundLoading,
);