ShakeY class
Class ShakeY: key: optional widget key reference child: mandatory, widget to animate duration: how much time the animation should take delay: delay before the animation starts controller: optional/mandatory, exposes the animation controller created by Animate_do the controller can be use to repeat, reverse and anything you want, its just an animation controller from from where you want to start the animation infinite loops the animation until the widget is destroyed
- Inheritance
Constructors
- ShakeY({dynamic key, required Widget child, Duration duration = const Duration(milliseconds: 1000), Duration delay = const Duration(milliseconds: 0), bool infinite = false, dynamic controller(AnimationController)?, bool manualTrigger = false, bool animate = true, double from = 20, dynamic onFinish(AnimateDoDirection direction)?, Curve curve = Curves.easeInOut})
Properties
- animate → bool
-
final
- child → Widget
-
final
- controller → dynamic Function(AnimationController)?
-
final
- curve → Curve
-
final
- delay → Duration
-
final
- duration → Duration
-
final
- from → double
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- infinite → bool
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- manualTrigger → bool
-
final
- onFinish → dynamic Function(AnimateDoDirection direction)?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → ShakeYState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited