RawLottie class
A widget that displays a LottieDrawable directly.
This widget is rarely used directly. Instead, consider using Lottie.
- Inheritance
Constructors
- RawLottie({Key? key, LottieComposition? composition, LottieDelegates? delegates, LottieOptions? options, double? progress, FrameRate? frameRate, double? width, double? height, BoxFit? fit, AlignmentGeometry? alignment, FilterQuality? filterQuality, RenderCache? renderCache})
-
Creates a widget that displays a Lottie composition.
const
Properties
- alignment → AlignmentGeometry
-
How to align the composition within its bounds.
final
- composition → LottieComposition?
-
The Lottie composition to display.
final
- delegates → LottieDelegates?
-
Allows to modify the Lottie animation at runtime
final
- filterQuality → FilterQuality?
-
final
- fit → BoxFit?
-
How to inscribe the Lottie composition into the space allocated during layout.
final
- frameRate → FrameRate?
-
The number of frames per second to render.
Use
FrameRate.composition
to use the original frame rate of the Lottie composition (default) UseFrameRate.max
to advance the animation progression at every frame.final - hashCode → int
-
The hash code for this object.
no setterinherited
- height → double?
-
If non-null, require the Lottie composition to have this height.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- options → LottieOptions?
-
final
- progress → double
-
The progress of the Lottie animation (between 0.0 and 1.0).
final
- renderCache → RenderCache?
-
Opt-in to a special render mode where the frames of the animation are
lazily rendered and kept in a cache.
Subsequent runs of the animation will be cheaper to render.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- width → double?
-
If non-null, require the Lottie composition to have this width.
final
Methods
-
createElement(
) → LeafRenderObjectElement -
RenderObjectWidgets always inflate to a RenderObjectElement subclass.
inherited
-
createRenderObject(
BuildContext context) → RenderLottie -
Creates an instance of the RenderObject class that this
RenderObjectWidget represents, using the configuration described by this
RenderObjectWidget.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
didUnmountRenderObject(
covariant RenderObject renderObject) → void -
A render object previously associated with this widget has been removed
from the tree. The given RenderObject will be of the same type as
returned by this object's createRenderObject.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
updateRenderObject(
BuildContext context, covariant RenderLottie renderObject) → void -
Copies the configuration described by this RenderObjectWidget to the
given RenderObject, which will be of the same type as returned by this
object's createRenderObject.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited