RawLottie class

A widget that displays a LottieDrawable directly.

This widget is rarely used directly. Instead, consider using Lottie.

Inheritance

Constructors

RawLottie({Key? key, LottieComposition? composition, LottieDelegates? delegates, LottieOptions? options, double? progress, FrameRate? frameRate, double? width, double? height, BoxFit? fit, AlignmentGeometry? alignment, FilterQuality? filterQuality, RenderCache? renderCache})
Creates a widget that displays a Lottie composition.
const

Properties

alignment AlignmentGeometry
How to align the composition within its bounds.
final
composition LottieComposition?
The Lottie composition to display.
final
delegates LottieDelegates?
Allows to modify the Lottie animation at runtime
final
filterQuality FilterQuality?
final
fit BoxFit?
How to inscribe the Lottie composition into the space allocated during layout.
final
frameRate FrameRate?
The number of frames per second to render. Use FrameRate.composition to use the original frame rate of the Lottie composition (default) Use FrameRate.max to advance the animation progression at every frame.
final
hashCode int
The hash code for this object.
no setterinherited
height double?
If non-null, require the Lottie composition to have this height.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
options LottieOptions?
final
progress double
The progress of the Lottie animation (between 0.0 and 1.0).
final
renderCache RenderCache?
Opt-in to a special render mode where the frames of the animation are lazily rendered and kept in a cache. Subsequent runs of the animation will be cheaper to render.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
width double?
If non-null, require the Lottie composition to have this width.
final

Methods

createElement() LeafRenderObjectElement
RenderObjectWidgets always inflate to a RenderObjectElement subclass.
inherited
createRenderObject(BuildContext context) → RenderLottie
Creates an instance of the RenderObject class that this RenderObjectWidget represents, using the configuration described by this RenderObjectWidget.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
didUnmountRenderObject(covariant RenderObject renderObject) → void
A render object previously associated with this widget has been removed from the tree. The given RenderObject will be of the same type as returned by this object's createRenderObject.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited
updateRenderObject(BuildContext context, covariant RenderLottie renderObject) → void
Copies the configuration described by this RenderObjectWidget to the given RenderObject, which will be of the same type as returned by this object's createRenderObject.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited