GameManager class
A class to manage the games
Constructors
Properties
- databaseRefStr ↔ String
-
getter/setter pair
-
games
→ Map<
String, Game> -
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- homeScreen ↔ Widget?
-
getter/setter pair
- joinRoomScreen ↔ Widget?
-
getter/setter pair
- lobbyScreenGenerator ↔ Widget Function(BuildContext, Room)
-
getter/setter pair
- roomNotFoundWidget ↔ Widget
-
getter/setter pair
- roomRef → DatabaseReference?
-
no setter
- routes → dynamic
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- username ↔ String
-
getter/setter pair
Methods
-
addGame(
String name, Game gameManagerGetter) → String -
createRoom(
String gameName) → Future< Room> - Function to create a room
-
generateRandomRoomId(
) → String -
getGame(
String name) → Game - Function to get a game prefab
-
getRoom(
String id) → Room -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited