Game class
A class to represent a game prefab
Constructors
-
Game(String name, Widget screen(BuildContext, Room), {bool usesLobby = true, bool canPostjoin = true, Map<
String, dynamic> ? prefabData, int? maxPlayers}) - A class to represent a game prefab @param name The name of the game @param screen The screen to display for the game @param usesLobby Whether the game uses a lobby @param canPostjoin Whether the game can be joined after it has started @param prefabData The data to be used for the game @param maxPlayers The maximum number of players for the game @returns A game prefab
Properties
- canPostjoin ↔ bool
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- maxPlayers ↔ int?
-
getter/setter pair
- name ↔ String
-
getter/setter pair
-
prefabData
↔ Map<
String, dynamic> ? -
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- screen ↔ Widget Function(BuildContext, Room)
-
getter/setter pair
- usesLobby ↔ bool
-
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited