System enum
Declares the predefined CounterStyle systems.
Values
- cyclic → const System
-
Cycles repeatedly through its provided symbols, looping back to the beginning when it reaches the end of the list.
See https://www.w3.org/TR/css-counter-styles-3/#cyclic-system
const System(IntRange.infinite())
- numeric → const System
-
Interprets the list of symbols as digits to a "place-value" numbering system (i.e. first symbol represents 0, second represents 1, and so on).
See https://www.w3.org/TR/css-counter-styles-3/#numeric-system
const System(IntRange.infinite())
- fixed → const System
-
Runs through its list of provided symbols once, then falls back on the fallback counter style's algorithm.
See https://www.w3.org/TR/css-counter-styles-3/#fixed-system
const System(IntRange.infinite())
- alphabetic → const System
-
Interprets the the list of counter symbols as digits to an alphabetic numbering system. (e.g. a, b, c, ... z, aa, ab, ac, etc.)
See https://www.w3.org/TR/css-counter-styles-3/#alphabetic-system
const System(IntRange(min: 1))
- symbolic → const System
-
Cycles repeatedly through its provided symbols, doubling, tripling, etc. the symbols on each successive pass through the list.
See https://www.w3.org/TR/css-counter-styles-3/#symbolic-system
const System(IntRange(min: 1))
- additive → const System
-
Used to represent "sign-value" numbering systems, where the value of a number is obtained by adding the digits together. (e.g. Roman numerals)
See https://www.w3.org/TR/css-counter-styles-3/#additive-system
const System(IntRange(min: 0))
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited