GlassButton class

Reusable Glassmorphism Button component with frosted glass styling and press animation.

Inheritance
Available extensions

Constructors

GlassButton({Key? key, required VoidCallback onTap, required String label, IconData? icon, TextStyle? labelStyle, double blur = 15.0, EdgeInsetsGeometry padding = const EdgeInsets.symmetric(horizontal: 16.0, vertical: 12.0), double borderRadius = 16.0, Color? color, Color? borderColor})
Creates a GlassButton.
const

Properties

blur → double
Backdrop blur intensity.
final
borderColor → Color?
Translucent border color.
final
borderRadius → double
Button border radius.
final
color → Color?
Translucent background fill color.
final
hashCode → int
The hash code for this object.
no setterinherited
icon → IconData?
Optional leading icon.
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
label → String
Button text label.
final
labelStyle → TextStyle?
Custom text style.
final
onTap → VoidCallback
Button onPressed callback.
final
padding → EdgeInsetsGeometry
Button padding.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

asGlass({Key? key, double blur = 15.0, BorderRadius? borderRadius, Color? color, Color? borderColor, double borderWidth = 1.2, EdgeInsetsGeometry? padding = const EdgeInsets.all(16.0), EdgeInsetsGeometry? margin, double? width, double? height}) → Widget

Available on Widget, provided by the GlassWidgetExtension extension

Wraps the current widget in a classic GlassContainer frosted glass surface.
asLiquidGlass({Key? key, double blur = 18.0, BorderRadius? borderRadius, Color? color, Color glowColor = const Color(0x3038BDF8), EdgeInsetsGeometry? padding = const EdgeInsets.all(16.0), EdgeInsetsGeometry? margin, double? width, double? height}) → Widget

Available on Widget, provided by the GlassWidgetExtension extension

Wraps the current widget in a dynamic LiquidGlassContainer liquid glass surface.
createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<GlassButton>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited