GlassIconButton class

A glass morphism icon button following Apple's iOS 26 design patterns.

GlassIconButton provides an icon-only button with liquid glass effect, optimized for toolbars, app bars, and navigation elements.

Key Features

  • Icon-only button (no text/labels)
  • Liquid glass effect with interactive glow
  • Squash and stretch animation on tap
  • Two rendering modes (grouped/standalone)
  • Circular or rounded square shapes
  • Disabled state support

Usage

Basic Icon Button

GlassIconButton(
  icon: Icons.favorite,
  onPressed: () => print('Tapped'),
)

Custom Size and Shape

GlassIconButton(
  icon: Icons.settings,
  onPressed: () {},
  size: 48,
  shape: GlassIconButtonShape.roundedSquare,
  borderRadius: 12,
)

With Custom Glow

GlassIconButton(
  icon: Icons.star,
  onPressed: () {},
  glowColor: Colors.yellow,
  glowRadius: 30,
)

Standalone Mode

GlassIconButton(
  icon: Icons.add,
  onPressed: () {},
  useOwnLayer: true,
  settings: LiquidGlassSettings(
    thickness: 40,
    blur: 15,
  ),
)

In a Toolbar (Grouped Mode)

AdaptiveLiquidGlassLayer(
  settings: LiquidGlassSettings(...),
  child: Row(
    children: [
      GlassIconButton(icon: Icons.menu, onPressed: () {}),
      Spacer(),
      GlassIconButton(icon: Icons.search, onPressed: () {}),
      GlassIconButton(icon: Icons.more_vert, onPressed: () {}),
    ],
  ),
)

Disabled State

GlassIconButton(
  icon: Icons.delete,
  onPressed: null,  // null = disabled
)
Inheritance

Constructors

GlassIconButton({required IconData icon, required VoidCallback? onPressed, Key? key, double size = 44, double? iconSize, GlassIconButtonShape shape = GlassIconButtonShape.circle, double borderRadius = 12, Color? glowColor, double glowRadius = 20, double interactionScale = 0.95, bool useOwnLayer = false, LiquidGlassSettings? settings, GlassQuality quality = GlassQuality.standard})
Creates a glass icon button.
const

Properties

borderRadius double
Border radius for rounded square shape.
final
glowColor Color?
Color of the glow effect.
final
glowRadius double
Radius of the glow effect in logical pixels.
final
hashCode int
The hash code for this object.
no setterinherited
icon IconData
The icon to display.
final
iconSize double?
Size of the icon within the button.
final
interactionScale double
Scale factor when pressed.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onPressed VoidCallback?
Callback when the button is pressed.
final
quality GlassQuality
Rendering quality for the glass effect.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
settings LiquidGlassSettings?
Glass effect settings for standalone mode.
final
shape GlassIconButtonShape
Shape of the button.
final
size double
Size of the button (width and height).
final
useOwnLayer bool
Whether to create its own LiquidGlassLayer.
final

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited